Board Thread:General Discussion/@comment-26222858-20150917141812/@comment-26222858-20150929154902

That was in dmc3, a game made after dmc2, plus it's an anime styled game altogether. Most animes have weapons just foming out of thin air without any reason why, and Devil May Cry is no different (Not counting the anime, since he only had his own arsenal).

Back to the point. The only reason Rebellion is seen in the cutscenes is because the cutscenes are prerendered, meaning they didn't render the other swords in, similar to how they did the arms in dmc3. The only thing with 3 is, he gets the weapons and then puts them away, using them in other instances in cutscenes, while gameplay allows whichever weapon whenever. But the sword is still prerendered. Get what I'm saying?