User blog:LegionZero/Some Dante ideas Entry 1: Sparda

=Combo 1= /\, /\, /\, /\ {essentially the pause combo of DMC1. first a diagonal slash from upper right to bottom left. Then a mostly horizontal swing, ending with Dantes arm back behind him, followed by an X double upward slash, ending with Sparda going into Spear Mode and thrusts the blade into the enemy} =Combo 2= /\, -, /\, /\, /\ {after the first hit, Dante spins 3 times clockwise hitting the enemy, then a right to left slash, and a left to right slash}

=Combo 3= /\, /\, -, /\, /\, /\, /\ {Instead of doing the double X slash, Sparda will turn into Scythe form and as he pushes forward Dante will spin it between his arms and finish with an over head helicopter spin after coming to a stop}

=Combo 4= /\, /\, /\, -, /\ {After the double X slash, Dante will turn similar to Nero's Maximum Bet and knock the enemy into the air}

=Combo 5= /\, /\, -, /\, /\,-, /\ {After getting the Scythe back into his right hand after the second spin, Dante lunges forward with the Spear and pins the enemy to the ground}

=Channel= /\(hold) {Channel Spardas energy into Dante's palm to unleash an energy ball}

=Boost= R1+Forward+/\ {Dante charges forward with the Scythe and spins it around his body while pushing forward the final hit has knockback. Hold /\ to extend duration}

=Skyward= R1+Back+/\ {Dante does a 360 spin and launches the enemy with the Spear form. Hold /\ to follow}

=Slam= R1+Back+/\, /\ {Rather than follow the enemy up, slam them back down. Knocks enemy back}

=Sky Combo= /\, /\, /\(midair) {activate the scythe and unleash a flurry of spinning hell.}

Swordmaster Moves =Ring= O {Dante spins Sparda around himself and releases an expanding energy ring to stun enemies}

=Spiral= R1+Forward+O {Dante uses the Spear and propels himself forword like a drill}

=Raising Hell= Crazy O during Spiral {Dante Spirals into the air, taking the enemy with}

=Blade Beam= R1+Back+O (hold and release), {Dante raises Sparda above his head, with the point of the blade up in the sky and swings the blade down releasing a wave of energy}

DT Power Ups The blade legth is extended like in DMC1

=Dragon= /\(hold) {Instead of releasing an energy blast, Dante fires an energy dragon}

=Energy Flow= [] {Instead of firing charge shots, Dante fires variations of energy blasts for each corresponding gun.}

Source: https://www.facebook.com/Devil-May-Cry-1-2-3-4-465579936798481/timeline/