User blog comment:Anobi/If I made a DMC game.../@comment-4798372-20120225050520

I have a thought... What if the game were structured with a small RPG-type playstyle? Nothing drastic, really, but maybe the player could aquire an assortment of garments and accessories that affect the stats depending on one's preferred style. Example, if the player likes getting in close with Devil Arms, he could choose an outfit that maximizes melee power and ability to resist damage.