User blog comment:O0k3r/Petition for the final installment to the original Devil May Cry series./@comment-216.220.15.211-20130219092756/@comment-108.197.2.39-20130225090210

i am a completist when it somes to Devil May Cry so i beat it at least to DMD, you wanna know what i dont like specifically? ok here i go

1) no lock on. i constantly have to re-adjust my position, or attack a new enemy. there isnt even an indicator for who im aytolocked to. i constanly chain/shoot wrong enemies unless im in their face and sometimes that doesnt even work. you literally never know for sure where your stuff is going. without lock on my Stingers sometimes hit the wrong enemy or the joysticks whiplash send me completely backwards.

2)red/blue enemies. if they get too close to eachother i cant hit either ione, i have to get far, grapple one, and then fight him and i dont even have freedom to attack because im restricted to 1 weapon set. one weak or the other with really slow combos.

3) its generally too easy. enemies never attack more than one at a time. and the style meter flies up to SSS with very little effort.

4) no styles. no Twosome Time, no Gun Stinger, no ground dash, no Royal Guard, no extra sword moves. every weapon could have had 2 - 3times the number of attacks if there was Swordmaster

5) the Heavenly Sword gameplay mechanics

6) no other playable characters/only 2 costumes. DMC2 had 3 playable characters, 2 of whish had 2 extra costumes each. DMC1 had 2 costumes to unlock. DMC3SE had 2 characters, 1 with 6 unlockable costumes, the other with 4 unlockable costumes. almost all of the skins/costumes and Vergil should have been unlocks in the game. Bloody Palace should have been a part of the game from the beginning as well.

7) the whip. it worked decently in combat, but platforming got boring after the 4th or 5th time. it was always the same. push button get pulled to point B. it did most of the work for you. and what happened to throwing cars like in the 2010 TGS trailer. the whip had so much wasted potential

8)wasted characters/plot divices. who is Phineas? how does he know so much? why is Kat generally useless? why cant Dante/Vergil cant travel in and out of Limbo even though Nephilim were wiped out for that very ability, Vergil is especially bad for this because Yamato opens dimensional portals! where were the angels during the entire game? i thought they were at war with demons. also why are Dante and Vergils Devil Triggers linked to their amulets? it should come from their demon blood.

9) in my opnions the story is terrible. in presentation, in logic, in character developement, in dialogue. Phineas was the only character who showed any intellect, didnt have awkward voice acting at any point. NT said they would elevate the writing to the level equal of that of movies and literature. too ba dthis is the first time Tameem wrote and directed a game by himself. Heavenly Sword and Enslaved were so bad they had to be re-written by out of house writers. and this game shows that NT is taking credit for stuff they didnt write

10) everything is generally slower

11) texture pop ins like crazy. ridiculous sound lag as well.

happy now? i played it, thats why i dont like it.