Devil May Cry 2 walkthrough/LM08

Walkthrough
One of the first things you’ll meet in this level is a familiar enemy, a Blade. Swim up ahead following the trail of Red Orbs and begin hopping up the platforms. You’ll see a freaky eye on the wall just staring at you while it will shoot out fireballs. When it does, slash it before it hits you to deflect it back. This will destroy the wall and flood the room. There’s now some Erupt Gels so get rid of them if you want or they’ll become really pesky. Behind the wall is another piece of the a blue orb. Now keep swimming up and out of the hole and then down the other one down the path. Pass through the hole between the two pillars with red orbs. After inspecting the blue light above, slash the blue spheres around much like the puzzle in Dante’s mission which will reveal pillar stairs that will lead to another room with some Gbusmsira. Destroy all the vases up ahead and continue on where you will experience some déjà vu.

Boss: Plutonian
This boss is very similar to Tartarussian from Mission 2 so use the same tactics. In this case, you’re better off using your melee attacks but as always just be sure to dodge his close combat attacks. Throughout the match it will summon lasers that will move in a vertical, horizontal, or full grid across the screen similar to Griffon. Get the Arcanna and head into the next mission.