Devil May Cry walkthrough/M17

Prepare for your "final" battle with Nelo Angelo!

As you start the mission, you can attempt Secret Mission 11. Stand on the portal thing to return to the Broken Bridge and jump to the other side of the bridge to start it. DON'T fall down, or it won't trigger! You only get one shot at this; so restart from your save if you goof up.

Walkthrough
Start by smashing everything in the guard's room, then run up the spiral staircase. Halfway up is another room. Enter, smash everything, and kill the Marionette. Continue to the top and through to the next room. Smash the chair for laughs and walk forward to trigger one of the mirrors to activate. Jump through it, and then walk forward and inspect the yellow door.

A cutscene ensues and introduces you to Frosts. As soon as it is over, or even earlier if possible, jump for your life! These things get a cheap shot in early. They are stronger than Blades, and aren't staggered as easily. The best way to defeat them is with Ifrit and Devil Trigger.

After the Frosts are dealt with, enter the yellow door. Travel up the hallway, dealing with the Marionettes and Fetishes along the way. Halfway up the hallway is a side hall, but you can skip it for now since you'll be coming back this way shortly.

At the far end is a left-hand turn, and some tables to smash. Again on the left hand side is a door. Enter it and walk forwards, and the camera angle will switch to show what's in front of Dante. Surprise! It's a dinosaur skeleton that belches fireballs!

Defeating this is super simple. The room won't let you get close enough to smack it, so you have to reflect its fireballs back at it. Time your sword swings correctly, and after a few direct hits it will disintegrate. The fireballs themselves deal pathetic damage on regular mode, so you should have plenty of time to get your timing right.

When it's dead, a mechanism will pop up out of the floor. Approach the crank on the wall and examine it to grab hold. Start rotating the left analog stick in a circular fasion, clockwise or counterclockwise, it doesn't matter, to turn the light beam towards the center of the room. It will automatically stop when you've positioned it correctly. This will trigger the key item to appear.

Then, enter the large room and wall hike up the wall to Dante's right. Jump from here to the top of the first set of pillars in the room. Wait for lightning to strike, and it will illuminate some "hidden" platforms. Jump onto them. It may take some practice to get it right, but simply jump from one "invisible" floating platform to the next until you get to the far end. Pick up the Quicksilver from the center pedestal, then go to Dante's right and jump/ wall hike to collect another Blue Orb Fragment.

Return to the hallway and run back to the branch in the path halfway down, killing Marionettes and Fetishes along the way. Take the branching path (smash stuff) and examine the door. Use the Quicksilver and zone through the door into a throne room of sorts. Walk forward to trigger a cutscene.

Boss: Nelo Angelo
He's ba-ack! And this time, the gloves are off! Try to keep to the same strategy of avoiding and attacking his back. Use whichever weapon you feel most comfortable with.

All his old tricks are back, plus some new ones, most noticably the ability to summon swords. Also, his hits are more powerful, so even an average blow deals more damage than previous encounters.

Defeat Nelo Angelo to obtain the other half of the Perfect Amulet! Watch the cutscene about Mundus and [[Trish] as well. Afterwards, the mission ends.