User blog comment:Anobi/If I made a DMC game.../@comment-4798372-20120226054900/@comment-4798372-20120226183613

Sorry if I'm overcomplicating this whole thing, but I really think this could work if done properly. I might have been exaggerating about the "pinata" bit, so I thought, instead, maybe the individual parts of the costumes can be purchased from Divinity Statues or found in hidden rooms or unlocked after secret missions.

To avoid overcomplicating controller mapping, the costumes should probably be switched at Statues. Attacks and actions will still have their simple button patterns, but their effectiveness will be altered by what you choose to wear. Maybe you wear the Gunslinger's gloves to increase rate of fire on your chosen firearm, but just in case your enemies close in on you, you wear the Trickster's boots to jump high or run fast to get away and keep shooting.