User blog comment:Cpt Crimson/DmC sales way lower than dmc4's/@comment-5045915-20130226104622/@comment-5045915-20130228042952

Like what? You've been giving me vague statements and not any proof of COD being M-rated material vs DMC. Also, I just checked DMC 4's ratings and it is rated M for sexual content as well. Now I call your knowledge on the DMC games into question.

Your constant referencing of COD is bordering on the line of fanboyism. Zombies mode is a survival challenge, you are not supposed to win. Also, online mode doesn't factor into the challenge aspect of the game. It doesn't give you a chance to react to certain aspects that are thrown your way, such as a player spawning behind you after he was killed. In addition, the level of difficulty you encounter online is random. Sometimes you get noobs, and sometimes you get pros. But ultimately it doesn't challenge you in the same way that the old DMCs--and the games listed above--do. Online and singleplayer are two different worlds entirely. Singleplayer is severely lacking in challenge for COD, and online multiplayer is inconsistent. Know the distinction between challenging and cheap. Challenging is you coming up with a tangible solution to a problem that the game presents to you. Cheap is when you are presented with a problem that you cannot, without breaking the game, solve using the tools that the game gives you.

Adopting different strategies to fight different enemies and solving puzzles using only the tools allowed to you by the game is challenging.

Getting spawntrapped with a bad team while 9000 harriers are shooting at you is cheap.

Shooting an endless amount of respawning enemies from point A to point B is not challenging.

We are now getting off topic, so I will end this discussion with this: like I stated above, play those games in my recent post and dedicate at least 100 hours to them. Then come back and talk to me about contemporary challenging games.