User blog comment:KanameTousen/Hidden Red Orb Cache In DMC3/@comment-775152-20120422002313

Hmm... Well, let me describe my reasons behind putting everything in the walkthrough. Imagine you are trying to get everything on one walkthrough. You pull up the best Gamefaqs walkthrough you can find, then; you pull up another page that lists the locations of all the orb fragments. But you don't just want to beat the game, you want to get EVERYTHING, so you notice a page of Red Orb Cache locations. You pull up yet ANOTHER page for that, and start to play. You start the game, following the walkthrough, but, wait, where was that orb fragment? Pause the game, flip windows, find out where it is, unpause the game, and go get it. You keep following the walkthrough, hit some areas of high action. Wait, before I end the mission, did I get all the orb cache locations? Pause the game! Flip to the Orb Cache location page and read it...

As you can see, it's very cumbersome to have all the information on multiple pages. I added the Blue Orb Fragment locations because 1) Gamefaqs has them and 2) you could finish the game and realize you missed one, but you're not sure which one, and need a concise way to track down where the missing fragment is. With Red Orb Caches, there's really no way of telling if/how you missed any.

That being said, I have no qualms with you adding a Red Orbs Cache page. We have one for Blue Shields and Red Orb Crystals, why not Orb Caches as well? I'm sure we'll end up with a list of locations on something like that, anyway.