Thread:JayAaerow/@comment-6769189-20181028092533/@comment-967403-20181028192829

I'll get to work on trying to round out the edges on New_InfoCharacter. I actually don't know how to do it with current wikia css but I'll give it a go. I manage to get this far anyway.

Concerning the appearance portion, we should actually keep it. The appearance portion allows us to not always have to update it whenever a new game comes out. Also, Devil May Cry does have a anime, comic books, etc. And new ones can always come out. It makes no sense IMO for infoboxes to detail exclusively game content when we do have books ranging from non-canon to fully canon (with semi-canon in between). For weapon pages, I can see why detailing only the games where it makes a usable appearance is revelant but for characters, not so much.

The reason it breaks the game fields (if i replicated your problem correctly, it happens in the appearance section) is because of the auto-categorization. Not only does the appearance section use "game (insert number 1-5)" parameters for it but also the "type" (For special class of weapns like Devil Arm) parameter for categorization.

I don't know a workaround for it. If there is, it's probably very complicated but this actually helps push forth my argument: the "Game1" makes for easy editing but if you wanted to include a super-script, a template for whatever reason (On some wiki, a special icon or tempate might be used), or even a link....it'll break the script. When I made the re-tweaked infoboxes when I came around, I purposely re-designed it to simplify it's making and rid of infoboxes doing automatic categorization cause I know it may cause problems when you want to do something a little different with the box to emphansize something in a article whateve rit may be.