Kick 13

Kick 13 is a recurring, named technique for gauntlet-type weapons Dante weilds. It is available for the Ifrit in Devil May Cry, and for Gilgamesh in Devil May Cry 4. Its function is analogous to the Stinger technique for swords.

Gameplay
Kick 13 is executed by pressing ++ in Devil May Cry and ++ or ++ in Devil May Cry 4. In Devil May Cry, it is a roundhouse kick which knocks enemies back, and is upgradeable. Level one of the ability has an extremely short reach, while level 2 greatly increases its range. In Devil May Cry 4, it delivers a series of kicks that carry the user forwards and ends by tossing the enemy up slightly.

How to Obtain
For Gilgamesh, Kick 13 is a basic ability available from the outset. For Ifrit, level one of Kick 13 can be purchased from a Divinity Statue for 700 Red Orbs, and level two can be purchased for 2100 Red Orbs.