User:KrytenKoro/DMCR

Devil May Cry: Revelation
I'm hoping I'm right, but I'm basically assuming that Nero is supposed to be a reincarnation of Sparda, and since Vergil has one half of Sparda's soul, when Vergil died he became part of Nero. Thus, I'm kind of picturing a similar red spectre wielding the Rebellion for a "complete" Nero. So, yeah, Dante had a family and son and all that, but eventually he dies, and his soul joins with Vergil and Nero's.

Also, this would be set completely in the Under World (baring maybe the first level or so).

Charon & Phlegyas
A pair of torrent-elemental scythe Devil Arms which each resemble a demon's spine. They allow Nero to learn Air Hike. The scythes can be used separately or combined into one dual-ended scythe.
 * Crest: Neptune
 * Jewel: Snake
 * Sigil: Aquarius
 * Hell: Envy
 * Air Hike:, mid-air

Minos
A gale-elemental gauntlet Devil Arm with an embedded whip which resembles a demon's tail. It allows Nero to learn Dash. The whip can coil around a victim, and the number of coils represents which hell it will damn the victim to. Used in conjunction with the Geryon.
 * Crest: Venus
 * Jewel: Hare
 * Sigil: Libra
 * Hell: Lust
 * Dash:, ground

Geryon
A thunder-elemental crossbow Devil Arms with a bow resembling a demon's wings. It allows Nero to learn Air Trick. The bolts are deadly, and the stinger can kill its victim with a touch. Used in conjunction with the Minos.
 * Crest: Jupiter
 * Jewel: Dragon
 * Sigil: Scorpio
 * Hell: Sloth
 * Dash:+Any direction+, mid-air

Cerberus
A quake-elemental nunchaku Devil Arm with three sections which resemble a hellhound's head. It allows Nero to learn Sandblast. The sections can be used to cudgel or bite a victim.
 * Crest: Saturn
 * Jewel: Dog
 * Sigil: Cancer
 * Hell: Gluttony
 * Sandblast:, hold and release, mid-air

Minotaur
A blaze-elemental armor set of Devil Arms with a helmet resembling a demon's skull. It allows Nero to learn Incineration. The helmet can move by itself by manifesting a spectral bull's form.
 * Crest: Mars
 * Jewel: Ox
 * Sigil: Taurus
 * Hell: Wrath
 * Incineration:, hold and release, ground

Antaeus
A hell-elemental shotgun Devil Arm with a barrel resembling a devil's mane. It allows Nero to learn Gaea Spirits. When on the ground, the shotgun absorbs energy from the earth and can transform into a rocket launcher.
 * Crest: Gaea
 * Jewel: Tiger
 * Sigil: Leo
 * Hell: Greed
 * Gaea Spirits:++, ground

Azazel
A heaven-elemental hammer/staff Devil Arm with a head resembling a demon's horns. It allows Nero to learn Sky Star. The staff can extend almost indefinitely by absorbing demonic power.
 * Crest: Uranus
 * Jewel: Ram
 * Sigil: Aries
 * Hell: Vanguard
 * Sky Star:, mid-air

Lucifer
A frost-elemental pack Devil Arms with faces resembling the devil's guise. It allows Nero to learn Frostbite. The skeletal wings can manifest blades of absolute ice, and the faces exist to devour sinners.
 * Crest: Pluto
 * Jewel: Rat
 * Sigil: Virgo
 * Hell: Pride
 * Frostbite:++, ground

Red Queen (Rebellion & Yamato)
A sword which has been modified to allow it to spread flammable liquid. When in Devil Trigger, the twins wield the Rebellion & Yamato, a pair of steel-elemental Devil Arms, one a longsword and the other a katana. They allow Nero to learn Wall Hike. Together, the blades can both open and close the seal between the worlds.
 * Crest: Mercury
 * Jewel: Monkey
 * Sigil: Gemini
 * Hell: Sin
 * Wall Hike:, near wall

Blue Rose (Ebony & Ivory, Luce & Ombra)
A handgun which can fire shots charged with demonic energy. When in Devil Trigger, the twins wield the Ebony & Ivory and the Luce & Ombra, two pairs of light & shadow-elemental handgun Devil Arms, with memories of their mother. They allow Nero to learn Rain Storm. Together, the guns can fire an unending stream of demonic lead.
 * Crest: Sol & Luna
 * Jewel: Rooster & Horse
 * Sigil: Pisces & Sagittarius
 * Hell: Death
 * Wall Hike:+(/,/)+, mid-air

Sparda
A blood-elemental living Devil Arm, possessing the ultimate power of the Legendary Dark Knights. It allows Nero to learn Blood Veil. The blade resonates with the power of virtue, and can transform between broadsword, scythe, and lance form.
 * Crest: Stella
 * Jewel: Boar
 * Sigil: Capricorn
 * Hell: Abyss
 * Blood Veil:, hold and release, near wall or ground, DT

Genesis & Ragnarok
A pair of abyss-elemental shuriken Devil Arms, created from the living essence of the Underworld itself. It allows Nero to learn Air Raid. The shurikens embody the full power of the Underworld, and only the strongest Devil Hunter can resist their control.
 * Crest: Nova & Cometos
 * Jewel: Cat
 * Sigil: Serpentarius
 * Hell: The Damned
 * Air Raid:+, mid-air, DT

Cosmic Boots (Devil Slayer Style)
A style that emphasizes evasive and magical maneuvers for maximum agility. Obtained from Thanatos Morte.

Cosmic Soul (Dark Bringer Style)
A style that emphasizes the use of Nero's demonic arms to grab objects and enemies. Obtained from Hypnos Peccato.

Shadow Amulet (Soulmaster Style)
A style that emphasizes the full release of a Devil Arm's essence, resulting in enhanced elemental attacks. Obtained from Nero Leone.

Shadow Gauntlets (Desperado Style)
A style that emphasizes the rull release of a Devil Arm's spirit resulting in stylish techniques and attacks. Obtained from Nero Pardo.

Shadow Mail (Royalguard Style)
A style that emphasizes countering and redirecting enemy attacks. Obtained from Nero Lupo.

Heretic Aegis (Stonecold Style)
A style that uses the paralyzing glare of the Aegis to halt even time itself. Obtained from Medusa.

Horn of Plenty (Triggerhappy Style)
A style that uses the bounty of lost souls to summon a fallen demon and have it fight as an ally. Obtained from Plutus.