Devil May Cry 4



Devil May Cry 4 is the fourth installment of Devil May Cry game series. In Devil May Cry 4, the player controls both Nero, a new character, and Dante, the series's main protagonist, while they fight demons using firearms and melee weapons in a hack and slash, shoot 'em up setting. Other characters include new appearances by Kyrie, Sanctus, Credo, Gloria, and Agnus, and returning characters Lady and Trish. On December 15, 2014, a remastered version of the game, Devil May Cry 4: Special Edition has been announced by Capcom along with DmC: Devil May Cry - Definitive Edition on December 15th coming out for Xbox One and PS4. also DMC4:SE announced for Steam. So far no details has been revealed concerning gameplay, however, according to the trailer Vergil makes a return to some degree, along with the non-playable Trish and Lady as bonus playable characters. It will be released in June 2015.

Development
Devil May Cry 4 is the second sequel (Devil May Cry 3 being the prequel) to the Capcom action game Devil May Cry. It was announced in March 2007 that the game would be released simultaneously for the PlayStation 3 and Xbox 360, and later for the PC. It was developed by Capcom Production Studio 4, the producers of Resident Evil 4 and the original Devil May Cry, though by this time Hiroyuki Kobayashi replaced Hideki Kamiya as director.

Gameplays
The gameplay for Devil May Cry 4 follows closely to its predecessors, especially Devil May Cry 3, as a hack and slash adventure. Players navigate their way through massive levels while slaying demons in mostly a third person perspective. Emphasis is placed on the methods used to deal with enemies, in the form of a Stylish Rank Gauge. Players can rack up Style points by defeating enemies with both melee and projectile weapons. Varying one's attacks further increases the gauge, while using the same move repeatedly will lower and stop the letter ranking until another style is used. Players can also dodge and taunt to increase their stylish ranking.

The game's duration is divided between two separate characters with their own storyline. The player starts off with the new character and main protagonist, Nero, who adds several new aspects to the gameplay. His motorcycle-inspired sword called Red Queen possesses the Exceed system, which allows it to be "revved" up like an engine to increase its power. His unique ability is the Devil Bringer, which allows him to grapple and inflict extra damage on enemies, including bosses. For a good deal of the game, Nero uses his Devil Trigger and the Yamato. Nero does not gain new weapons, but new powers for his Devil Bringer to enhance its use.

More than halfway through the game, the player takes control of Dante. The gameplay for Dante is almost identical to his Devil May Cry 3 counterpart. He has access to his four starting styles: Swordmaster, the melee-oriented style; Gunslinger, which brings out the best in ranged weapons; Trickster, which relies on evasion; and Royalguard, the defense-oriented style. Unlike the third game, each one can be switched to at will with the press of a corresponding D-Pad button. Near the end of the game, Dante gains the Dark Slayer Style, which grants him direct use of the Yamato. Dante is more agile and stronger than Nero, starts out with a Devil Trigger, and can gain new weapons along the way.

Another new addition to the game is the Proud Soul, which can be earned through achieving Style points during missions and are used to exchange for new abilities and attacks, as well as to upgrade styles. Proud Souls can also be regained by 'selling' abilities that have already been bought, giving the player much more freedom for what they choose to add or not to add to their arsenal.

Plot
The game opens with Nero hurrying towards the Opera House where the Order of the Sword is conducting a ceremony, with his right arm in a sling. Meanwhile Kyrie, Nero’s romantic interest, is beginning to open the ceremony with a song and is disappointed not to find Nero in the audience. She begins her song nonetheless as Nero encounters several Scarecrow demons on his way to the Opera House. He dispatches them and arrives at the Opera House just in time to hear the end of Kyrie’s song. Following this, Kyrie joins Nero in the audience where she finds that Nero has left a present for her, a golden necklace. The High Priest of the Order of the Sword, Sanctus, beckons the Order members to join him in prayer; Nero is visibly bored by this and is about to leave despite Kyrie’s protests, when his right arm begins to glow ominously. At this moment, Dante bursts through the ceiling and assassinates Sanctus.

Nero, under the impression that Kyrie is in danger, attacks Dante to initiate a fight. As Dante gains the upper hand, Nero's right arm, the Devil Bringer, awakens and uses its power to seemingly kill Dante by impaling him with his own sword upon the statue of Sparda. Dante responds by saying that Nero is "getting better", and then pushes himself off the statue. As Dante removes the sword from his chest, Nero asks, "You're not human, are you?" Dante replies that "We're the same, you and I ... and them," pointing to one of the dead knights. Nero looks and it is revealed that the knight was possessed with a demonic appearance. Nero looks up to see that Dante is already resting on the hole in the ceiling from which he came. Dante states that he suspects Nero "carries something different from the others", and then swoops out of view just as the knight reinforcements arrive.

Nero is charged with capturing Dante and bringing him back to the Order to answer for his crimes by Credo, the leader of the Order's knights and Kyrie’s brother. Upon leaving the Opera House, however, a demonic horde begins to lay waste to the city. Nero and Kyrie are separated as Nero begins to slay the demons. Whilst journeying to Fortuna Castle he meets Gloria, a new member to the Order. Nero fights his way into the depths of Fortuna Castle. On the way, it is revealed that Sanctus has been infused with the soul of a demon to be revived. Agnus, the stuttering scientist and mastermind of the Order's demonic power manipulation, is also introduced.

Nero finally reaches Agnus's facility where he is ambushed by several white knights and is injured. Vergil's broken katana, Yamato, responds to Nero and mends itself before flying into his hand. Nero fends off Agnus' attacks with the aid of a spectral blue demon hovering behind him; after the battle, Nero collapses in exhaustion. Agnus flees back to Sanctus and informs him of Nero’s new-found power. Credo vows to take care of Nero while Gloria takes over Nero’s pursuit of Dante.

Nero is confronted by Credo, who has also been infused with demonic power, giving him the characteristics of an Angel. He is defeated by Nero, however, Kyrie arrives in time to witness Nero with his demonic arm standing over her defeated brother. Agnus uses the confusion and distraction on Nero’s part to kidnap Kyrie and flee. Credo postpones his feud with Nero until he can investigate the situation. Nero once more meets Dante, but his quest to capture him is long since forgotten; he wishes to simply pass Dante. However, Dante wants Yamato, the sword used by his twin-brother Vergil, returned to him. A fight ensues where Dante is victorious; however, he decides to let Nero keep Yamato after the latter has “cooled down”. Gloria appears before Dante as Nero leaves; however, it is revealed that Gloria is in fact Trish, Dante’s partner in his demon hunting business “Devil May Cry”.

Nero reaches Sanctus and the “Savior”, an enormous demon which the Order intends to bring to life using Nero and Yamato’s power. Using Kyrie as a human shield, Sanctus is successful in detaining Nero. Sanctus reveals that the Savior requires the essence of Sparda to reach full power; he originally intended Dante to be used as the core, but accepts Nero as a suitable substitute, claiming that Nero is also a descendant of Sparda. Credo attempts to rescue the two, but is mortally wounded by Sanctus. Dante arrives and tells Nero to give him his sword back. Nero tells Dante to "come and get it". Nero is then absorbed into the Savior. Agnus uses Yamato to open the true Hellgate, releasing a multitude of demons onto the city. Sanctus arrives with the Savior and begins to exterminate the demons. Dante, upon hearing Credo’s dying request to rescue Kyrie and Nero, fights his way back towards the city. On his way, he destroys the three smaller Hellgates used to release the demons.

Dante arrives back at the Opera House and kills Agnus. He then retrieves Yamato and uses it to destroy the true Hellgate before confronting Sanctus and the Savior. After discovering that the Savior is invincible from the outside, Dante drives Yamato into the chest of the Savior, where it is retrieved by Nero. Nero defeats Sanctus inside the Savior and rescues Kyrie. Nero eventually uses his Devil Bringer to destroy the Savior and Sanctus. After entrusting Nero with Yamato, Dante departs. Nero and Kyrie's reunion is interrupted by another demon attack. In the secret ending, at the Devil May Cry shop, Trish and Lady bicker over the small reward Lady had offered, with Lady accusing Trish for having disguised herself as Gloria and delivering Sparda's sword to the Order. After Trish forcibly drags him into their argument, Dante ends it by saying that it's "better than nothing." What's interesting is that the magazine Dante is shown reading is entitled "Two Handguns" and that two pages are entitled "Devil May Cry 4" and "Ebony and Ivory". Afterwards, Lady sets out to leave, but then the phone rings, with a customer having another job for Dante to do, and the trio moves out to help.

Difficulty Modes
With each rise in difficulty, enemies and bosses generally get tougher and the player gets weaker. There are 6 modes for the Xbox 360 and PS3 versions of the game with an additional mode for the PC version.

iPhone version
In February 2011, Capcom released a simplified version of the game, Devil May Cry 4 Refrain, to fit on the iPhone. Compared to its console counterparts, it lacks the superiority of graphics and uses simplified controls.

Special Edition
Announced Last December 15, 2014, along with the announcement of DmC: Devil May Cry Definitive Edition, Devil May Cry 4: Special Edition was also been announced right after the trailer of DmC: Devil May Cry Definitive Edition, with Vergil in the background speculating that he will be returning as a playable character in Devil May Cry 4: Special Edition, 10 Years Since Devil May Cry 3: Dante's Awakening Special Edition.

March 24, 2015, an official trailer was released on YouTube with new gameplay mechanics and returning of characters with further announcement came from Hideaki Itsuno. These are:
 * Besides Dante and Nero, 3 additional Playable Characters were also been made it to the game.
 * Lady, marks her very first appearance as a playable character, has very unique gameplay mechanics than the other characters. Instead of using swords and guns like Dante, Lady only uses firearms like the Kalina Ann and other types of firearms.
 * Trish, marking her 3rd appearance as a playable character after 12 years (Devil May Cry 2), also returns along with her weapon, the Sword of Sparda. According to Hideaki Itsuno, Devil May Cry 3 & 4 director, states that "...she does away her weapon switching and instead use of the Sparda Sword in the variety of ways that require the use of relatively few buttons." He also stated that her style is "...distinctly different you've seen anything in the game until now."
 * Vergil, marking his second appearance after 10 years as a playable character (Devil May Cry 3: Dante's Awakening Special Edition), also returns with a new fighting style and mechanics. The moves from Devil May Cry 3: Dante's Awakening Special Edition will also return with the new "Concentration" mechanic, which complements Vergil's signature style, "iaijutsu" (iaido), making his attacks stronger if you keep your play style calm and flawless. The "Grim Trick" ability is an ability which allows Vergil to teleport by using his "Sword Illusions".
 * New Mode: "Legendary Dark Knight Mode" - A feature that was originally intended for the PS3 and PC release, will be added to the game. This mode pits players against a tremendous amount of enemies. The players of this game must adjust their own fighting style to adapt, making for a fresh gameplay experience for both new and long-tome fans of Devil May Cry.
 * Improved gameplay​
 * The game runs at 60fps/1080p
 *  New costumes for all the playable characters which, like in DmC: Devil May Cry, are compatible with in-game cutscenes.

Trivia

 * This game's missions are composed of backtracking or repeating (especially when you play Dante's missions). In fact all (except for the 11th, 18th, 19th, and 20th) mission locations are visited twice in the playthrough.
 * When you revisit the areas while playing as Dante, some areas have observable changes, and in some cases Dante is required to open up a different route to reach the end. Most of Dante's paths, however, are ultimately just the reverse of Nero's travels.
 * Even though Dante is a playable character, this is the first and only game so far in which he is not the main protagonist. It is also the first time in the series he is fought in a boss fight.
 * PEGI states that there is no profanity in the game, however; during Mission 11, Nero might say, "I'm tired of your bullshit!" when he uses a Devil Buster on Sanctus.
 * This is the first time the main series of the game has a dual audio set between Japanese and English since the anime, and some of the characters asides Dante had appeared in previous crossovers ((Ultimate) Marvel vs. Capcom 3(: Fate of Two Worlds) and Project X Zone.
 * With the upcoming release of the Definitive Edition of DmC: Devil May Cry this is the only game in the series in which Dante can't wear his outfit from the first game unless it is a costume in the Special Edition.