User blog comment:MochiMustache/Yays and Nays of DmC/@comment-976055-20120909161134

One thing I am still disappointed in is the redesign of Rebellion. I always liked the way it looked in DMC4 (I like skull motifs), and this one seems rather bland :S To an extent, E&I's is also a little "meh," but that's just because I admire the detail and craftmanship if pistols, especially the classic E&I. But hey, I'll live because I do like the design of the Osiris, and I loooove me some scythe! Plus, with Rain Storm being one of my favorite skills, I'm super-excited to do the Inverse Rain Storm :3 (Just wish I knew how it was done; soooo curious!)

I'm also excited for all the ways Limbo will morph. I watched the Overturn gameplay stream, and there was a point when the concrete on the bridge broke away and flew around like a snake before replacing itself, where chunks of concrete opened like wings, popped up vertically, and enemies spawned on the sides of it. It's better if I just show you >.< The different ways that they show the world changing is really cool.

All this, plus the story overall. I'm really interested to see how Ninja Theory interprets the DMC themes and concepts. And I'm happy that many of the series staples have returned, like being able to go back and replay missions at any time, and Divinity Statues (I also like hourglass motifs and lions :p). It'll be cool to experience how the game has changed, and how much it's stayed the same n.n