Devil May Cry Wiki
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<gallery>
 
<gallery>
 
66 Slum Avenue.jpg|A general overlook on the entire street, showing almost all of it
 
66 Slum Avenue.jpg|A general overlook on the entire street, showing almost all of it
Slum Avenue Red Orb Cache.png|One of the building rooftops. Walking next to a signboard will reveal a [[Red Orb Cache|Red Orb Cache]].
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Slum Avenue Red Orb Cache.png|One of the building rooftops. Walking next to a signboard will reveal a [[Red Orb Cache]].
 
Bullseye Bar door.png|Entrance to Bullseye bar from the 66 Slum Avenue side.Notice at how the front path is blocked by rubble.
 
Bullseye Bar door.png|Entrance to Bullseye bar from the 66 Slum Avenue side.Notice at how the front path is blocked by rubble.
 
Slum Avenue look at Temen-ni-gru.png|One of the building rooftops, where Temen-ni-gru magnitude can be see full-size.
 
Slum Avenue look at Temen-ni-gru.png|One of the building rooftops, where Temen-ni-gru magnitude can be see full-size.
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{{DMC3|loc}}
 
{{DMC3|loc}}
[[Category:Devil May Cry 3: Dante's Awakening]]
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[[Category:Devil May Cry 3]]
 
[[Category:Devil May Cry 3: Dante's Awakening Locations]]
 
[[Category:Devil May Cry 3: Dante's Awakening Locations]]
 
[[Category:Locations]]
 
[[Category:Locations]]

Revision as of 20:19, 29 April 2019

66 Slum Avenue is one of two streets on Residential Area in Devil May Cry 3, that is the first for the player to enter in Mission 03: The Devils' tower.

Overview

The street is a short throughway to the nearest bar named "Bullseye". Initially, it was supposed to be connected with two other streets, but they all got blocked up by rubble, created by the earthquake when Temen-ni-gru was emerging. The street is also destroyed, almost every wall is sprayed in graffiti and there are chunks of rubble over the place and burning barrels which explode when shot.

There are a lot of flat rooftops, which serve as a great way of shooting from the highground. This strategy is used by two Enigmas, where one sits at the top of the bar and the other is at the opposing building's roof.

Screenshots

Enemies

Two Enigmas, which show up first on two rooftops.

A wave of Hell Prides, emerging from the ground, nearest walls and jumping over from a mountain of broken concrete.

Multiple Hell Lusts, emerging from the ground.

One Hell Wrath, emerging from the ground.

Contents

  • Door leading to Bullseye bar
  • Pathway back to Dante's Office
  • Three exploding barrels.
  • Red Orb Cache