Appearance and Description
Balrog is a set of gauntlets, greaves, and shoulder pads (Blow Mode only) created with the sealed power of the king of Fire Hell.
All of Balrog's components are metal and plated in such a way that they look like magma once fire starts flowing through them. The gauntlets have yellow eyes on the back of the hands that have black slit pupils. The shoulder pads have to large spikes that curve out to the sides of Dante before curving upwards. During certain attacks, the gauntlets increase in size.
- Devil May Cry 5 promo site
- A Devil Arm made for melee combat, brimming with the sealed power of the king of Fire Hell.
- Kick Mode unleashes powerful kicks, while Blow Mode allows for nimble maneuvers. Make use of either mode to crush demons with ease.
- Nico's Weapon Report - Balrog
- There's an area in the underworld called Fire Hell, once ruled over by a big nasty beast named Berial. After he bit the dust, they say this even bigger badass, Balrog, inherited the burning throne.
- Bad luck for him, he ran into our boy Dante, who whooped him like a rented mule and added his power to his collection of Devil Arms.
- The way this thing builds up heat to unleash powerful attacks— there's no doubt this is the power of the king of flames. Anyone else would burn to a crisp wielding this beast, but Dante's a seasoned vet' when it comes to handling hot stuff.
Balrog is analogous to the Devil Arms Ifrit, Beowulf and Gilgamesh from previous games, being a set of greaves and gauntlets that allow for short-range punches and sweeping kicks. Unlike all previous iterations of this weapon type, Balrog does not charge up its attacks if the attack button is held.
Also unlike those weapons, Balrog has two complete movesets, one for punches (Blow Mode) and one for kicks (Kick Mode). These are toggled between using back + melee attack, which will change the selection icon in the lower-right to highlight which is selected. Switching modes is a single quick attack, and the player can instantly switch back after one hit to vary up th. Balrog also has an associated set of Swordmaster moves for each mode, making it an extremely flexible weapon.
Kick Mode lets Dante perform powerful kicks on enemies. Dante seems to use a style similar to capoeira, incorporating a lot of flips and cartwheel-kicks. While using Balrog, Dante can perform a breakdance windmill, kicking any enemies around him. It has a backflip-kick rising launcher and a dive kick.
Blow Mode focuses on boxing-like punching and allows Dante to execute short dodges. Balrog has a quick jabbing attack while on the ground. It also has an attack where-in Dante dashes forward and delivers a large straight that can be followed with a powerful uppercut. Dante also has a can also execute a full spin into a backfist. While in the air, it has a three hit aerial combo that ends with a powerful punch that sends enemies to the ground.
A special mechanic known as "Ignition" allows the weapon to light up on fire and deal additional fire damage to enemies: it is also a prerequisite for using the Swordmaster moves Real Impact and Pyromania.. It also governs whether there is a visible fire trail to Rolling Blaze, though Rolling Blaze still deals damage even without Ignition. Balrog will enter the Ignition state if Dante scores ten sequential hits in Blow Mode or perform the "Heat Up" dance move in Kick mode. If the weapon is inactive for a period of time, the fire will fade away, and it will have to be ignited again. Balrog will voice a countdown as Ignition runs out. The duration before it expires can be upgraded.
- The name of the weapon is a reference to Balrog (known as M. Bison in Japan), a character in the Street Fighter series. The name originally comes from an ancient creature in J. R. R. Tolkien's work, using the power of fire.
- The Balrog was the first weapon the development team worked on.
- Director Hideaki Itsuno wanted two different weapons for punching and kicking, but he couldn't extend the weapon number that far, hence the weapon doing both at once.
- Producer Michiteru Okabe stated that he loves the Balrog, when he saw Dante performing the "Blow Mode" attacks with it he thought: "This game will sell well!".
- Balrog is the king of Fire Hell, suggesting that it might have been Berial's successor.
- Balrog's voice is provided by Michael Schwalbe.
- As confirmed by Michael Schwalbe, Balrog is the default Stylish Rank announcer in Devil May Cry 5.
- ↑ CAPCOM: Devil May Cry 5 Official Site
- ↑ Devil May Cry 5 Official Dante Character Page- Balrog: A Devil Arm made for melee combat, brimming with the sealed power of the king of Fire Hell. Kick Mode unleashes powerful kicks, while Blow Mode allows for nimble maneuvers. Make use of either mode to crush demons with ease.
- ↑ CAPCOM: Devil May Cry 5 Official Site, Character - Dante
- ↑ (Renders) Holiday 2017, Nostalgia Karin/Birdie/Balrog, Chun 3x, Suzaku Chun - Reddit
- ↑ (Translated): "By the way, "Balrog" is taken from the overseas name of the Street Fighter character. (M. Bison in Japan)" - GAME Watch
- ↑ 6.0 6.1 『DMC5』開発者インタビューでダンテの新武器“キャバリエーレ”と“バルログ”の特徴に迫る - Dengeki Online
- ↑ 『DMC5』開発者インタビューでダンテの新武器“キャバリエーレ”と“バルログ”の特徴に迫る - Dengeki Online
- ↑ FINALLY!!! MY LONGEST NDA (almost two years) IS FINALLY EXPIRED! I'M IN DEVIL MAY CRY 5! I CAN SAY ITTTTT I'm the voice of a few random soldiers, as well as Balrog! #balrog #DMC5 #voiceover #DevilMayCry5