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|Stage 001 |
|Stage 001 |
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+ | |[[Empusa]] (4) |
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⚫ | |||
|- |
|- |
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|Stage 002 |
|Stage 002 |
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+ | |[[Green Empusa]] (4) |
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⚫ | |||
|- |
|- |
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|Stage 003 |
|Stage 003 |
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+ | |[[Pyrobat]] (2) |
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⚫ | |||
|- |
|- |
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|Stage 004 |
|Stage 004 |
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+ | |[[Hell Caina]] (3) |
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− | |? |
||
|- |
|- |
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|Stage 005 |
|Stage 005 |
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+ | |[[Sin Scissors & Scythe|Death Scissors]] |
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− | |? |
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|- |
|- |
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|Stage 006 |
|Stage 006 |
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+ | |[[Scudo Angelo]] (2) |
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− | |? |
||
|- |
|- |
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|Stage 007 |
|Stage 007 |
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+ | |[[Baphomet]] (2) |
||
− | |? |
||
|- |
|- |
||
|Stage 008 |
|Stage 008 |
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+ | |[[Riot]] (3) |
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− | |? |
||
|- |
|- |
||
|Stage 009 |
|Stage 009 |
||
+ | |Qliphoth Tendrils (2) |
||
− | |? |
||
|- |
|- |
||
|Stage 010 |
|Stage 010 |
||
+ | |Empusa (8), Green Empusa (4), [[Empusa Queen]] |
||
− | |? |
||
⚫ | |||
+ | |Rest Area (Nero only) |
||
+ | |N/A |
||
|- |
|- |
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|Stage 011 |
|Stage 011 |
||
+ | |[[Hell Antenora]] (3) |
||
− | |? |
||
|- |
|- |
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|Stage 012 |
|Stage 012 |
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+ | |[[Chaos]] (2) |
||
− | |? |
||
|- |
|- |
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|Stage 013 |
|Stage 013 |
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+ | |[[Proto Angelo]] |
||
− | |? |
||
|- |
|- |
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|Stage 014 |
|Stage 014 |
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+ | |[[Lusachia]] |
||
− | |? |
||
|- |
|- |
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|Stage 015 |
|Stage 015 |
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+ | |[[Behemoth]] |
||
− | |? |
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|- |
|- |
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|Stage 016 |
|Stage 016 |
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+ | |[[Hellbat]] |
||
− | |? |
||
|- |
|- |
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|Stage 017 |
|Stage 017 |
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+ | |[[Nobody]] (2) |
||
− | |? |
||
|- |
|- |
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|Stage 018 |
|Stage 018 |
||
+ | |[[Fury]] |
||
− | |? |
||
|- |
|- |
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|Stage 019 |
|Stage 019 |
||
+ | |Empusa (4), [[Red Empusa]] |
||
− | |? |
||
|- |
|- |
||
|Stage 020 |
|Stage 020 |
||
|[[Goliath]] |
|[[Goliath]] |
||
⚫ | |||
+ | |Rest Area (Nero only) |
||
+ | |N/A |
||
|- |
|- |
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|Stage 021 |
|Stage 021 |
||
+ | |Empusa (3), Green Empusa (2) |
||
− | |? |
||
|- |
|- |
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|Stage 022 |
|Stage 022 |
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+ | |Hell Caina (2), Hell Antenora (2) |
||
− | |? |
||
|- |
|- |
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|Stage 023 |
|Stage 023 |
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+ | |Pyrobat (8), Hellbat |
||
− | |? |
||
|- |
|- |
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|Stage 024 |
|Stage 024 |
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+ | |Baphomet (2), Lusachia |
||
− | |? |
||
|- |
|- |
||
|Stage 025 |
|Stage 025 |
||
+ | |Riot (2), Fury |
||
− | |? |
||
|- |
|- |
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|Stage 026 |
|Stage 026 |
||
+ | |Green Empusa (2), Empusa Queen |
||
− | |? |
||
|- |
|- |
||
|Stage 027 |
|Stage 027 |
||
+ | |Scudo Angelo (2), Proto Angelo |
||
− | |? |
||
|- |
|- |
||
|Stage 028 |
|Stage 028 |
||
+ | |Riot, Chaos (2) |
||
− | |? |
||
|- |
|- |
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|Stage 029 |
|Stage 029 |
||
+ | |Qliphoth Tendrils (3) |
||
− | |? |
||
|- |
|- |
||
|Stage 030 |
|Stage 030 |
||
|? |
|? |
||
⚫ | |||
+ | |Rest Area (Nero only) |
||
+ | |N/A |
||
|- |
|- |
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|Stage 031 |
|Stage 031 |
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|Stage 070 |
|Stage 070 |
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+ | |Fury (3) |
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− | |? |
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|- |
|- |
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|Stage 071 |
|Stage 071 |
Revision as of 01:00, 2 April 2019
I should have been the one to fill your dark soul with liiiiiiiiiiight! | |
This article is a stub and is missing information. You can help the Devil May Cry wiki by expanding it. |
The Bloody Palace is a game mode available in all Devil May Cry games except for the first. It is a single-elimination tournament that pits the player character against many groups of enemies and bosses, each on a lower floor, until they reach the end of the Palace.
Gameplay
Devil May Cry 2
In Devil May Cry 2, there are 9999 floors, culminating in a series of fights against nearly every boss in the game. The final sequence of boss fights will then repeat indefinitely. After completing a level the player is presented with three portals to choose from, which advances either 1, 10, or 100 levels. This additional mode was intended for the player to master their skills and abilities as well as gain a large sum of Red Orbs. Unlike later versions, there is no in-game reward for completing the palace aside from the achievements. The enemy groupings are semi-random for each run through the palace. Clearing the Bloody Palace with a certain character, or costume, rewards players with a special picture.
Additionally, using the Missile Launcher can be dangerous for the player as this weapon has a chance of making enemies clip outside the boundaries of the stage, making it impossible to complete the mode.
Devil May Cry 3
The Bloody Palace was available in Devil May Cry 3: Special Edition, but not in the original release. The palace has 9999 floors, and completing it with either character allows him to obtain his Super costume without completing the Very Hard game mode. After passing one level, the player is given 3 portals to choose; the water portal advances one level and grants a free Green Orb, the lightning portal advances ten levels and gives a free White Orb, and the fire portal advances 100 levels with no reward.
Devil May Cry 4
In Devil May Cry 4, there are only 101 floors, with bosses fought on every twenty floors, culminating with Dante on the 101st floor. Unlike other incarnations of the palace, the enemy groupings are set, and the player can only travel one floor at a time. The player must also compete against a countdown timer. The player starts with 2 minutes and time bonuses are obtained by defeating the enemies, with more time being awarded by defeating them with higher stylish ranks. Completing a floor will also award additional time, with a bonus for clearing it without taking any damage.
For Devil May Cry 4, the Bloody Palace can provide some interesting fights not available throughout the campaign, especially when you are playing as Dante. If playing as Dante, an all-black Dante will be fought on the 101st floor; this is considered by some to be the Doppelganger's cameo appearance in the game. Aside from the new black Dante boss fight, Bloody Palace allows the player to fight Angelo Agnus in his chambers, Bael, and Angelo Credo with Dante. Furthermore, it is only in Bloody Palace mode wherein the player can see the complete in-game animation of Angelo Credo's death.
With the Special Editon, Bloody Palace remains the same, but now the player is able to choose to play as Vergil, Lady or Trish. It's also possible to use any of the added costumes in Bloody Palace as well as combine them with the Super Costume only Nero, Dante and Vergil have. In order to enable that the player must first start Bloody Palace or any mission with the desired costume, quit the mission and then choose the Super Costume. The character will now have infinite Devil Trigger and all the "Super" properties while wearing the extra costume.
Enemy list per stage
Stage | Enemies |
---|---|
Stage 001 | Scarecrow (Arm) (3) |
Stage 002 | Scarecrow (Leg) (4) |
Stage 003 | Scarecrow (Arm) (3), Scarecrow (Leg) (3) |
Stage 004 | Frost (2) |
Stage 005 | Bianco Angelo (2) |
Stage 006 | Mephisto (3) |
Stage 007 | Gladius (6) |
Stage 008 | Chimera Seed (9) |
Stage 009 | Chimera Seed (9), Scarecrow (Arm) (3) |
Stage 010 | Scarecrow (Arm) (6), Scarecrow (Leg) (6) |
Stage 011 | Assault (2) |
Stage 012 | Mega Scarecrow (2) |
Stage 013 | Assault (2), Bianco Angelo (2) |
Stage 014 | Faust |
Stage 015 | Bianco Angelo (2), Alto Angelo |
Stage 016 | Scarecrow (Arm) (3), Scarecrow (Leg) (3), Mega Scarecrow |
Stage 017 | Alto Angelo (2) |
Stage 018 | Blitz |
Stage 019 | Basilisk (4) |
Stage 020 | Berial |
Stage 021 | Mephisto (2), Frost |
Stage 022 | Frost (2), Faust |
Stage 023 | Frost (2), Assault (3) |
Stage 024 | Assault (3), Basilisk (4) |
Stage 025 | Assault (3), Blitz |
Stage 026 | Basilisk (4), Blitz |
Stage 027 | Bianco Angelo (2), Frost (2) |
Stage 028 | Gladius (8), Assault (2) |
Stage 029 | Gladius (6), Blitz |
Stage 030 | Frost (4), Assault (6), Blitz |
Stage 031 | Chimera Seed (7), Mephisto (3) |
Stage 032 | Scarecrow (Arm) (3), Faust |
Stage 033 | Mephisto (2), Mega Scarecrow |
Stage 034 | Mephisto (6) |
Stage 035 | Mephisto (3), Frost |
Stage 036 | Scarecrow (Leg) (2), Faust |
Stage 037 | Assault (3), Mephisto (2) |
Stage 038 | Mephisto (2), Blitz |
Stage 039 | Chimera Seed (9), Faust |
Stage 040 | Bael |
Stage 041 (Difficulty changes to Son of Sparda) | Chimera Seed (10) |
Stage 042 | Chimera Seed (4), Scarecrow (Leg) (2), Infested Scarecrow (3) |
Stage 043 | Infested Assault (4) |
Stage 044 | Chimera Seed (6), Gladius (6) |
Stage 045 | Infested Assaults (2), Blitz |
Stage 046 | Chimera Seeds (4), Basilisk (2) |
Stage 047 | Bianco Angelo (2), Alto Angelo, Chimera Seed (5) |
Stage 048 | Scarecrow (Leg), Chimera Seed (6) |
Stage 049 | Infested Assaults (3), Faust |
Stage 050 | Scarecrow (Arm) (3), Scarecrow (Leg)(3), Assault (6), Chimera Seed (15) |
Stage 051 | Scarecrow (Arm) (6) |
Stage 052 | Scarecrow (Leg) (3), Gladius (9) |
Stage 053 | Mega Scarecrow (3), Frost (2) |
Stage 054 | Scarecrow (Arm) (2), Scarecrow (Leg) (3), Alto Angelo |
Stage 055 | Mega Scarecrow, Faust |
Stage 056 | Alto Angelo (2), Mega Scarecrow |
Stage 057 | Scarecrow (Arm) (2), Scarecrow (Leg)(2), Mephisto (3) |
Stage 058 | Basilisk (5), Mega Scarecrow |
Stage 059 | Chimera Seed (4), Infested Scarecrow (2), Mega Scarecrow |
Stage 060 | Echidna |
Stage 061 | Bianco Angelo (4) |
Stage 062 | Bianco Angelo (3), Cutlass (2) |
Stage 063 | Bianco Angelo (2), Blitz |
Stage 064 | Bianco Angelo, Gladius (6) |
Stage 065 | Bianco Angelo (7), Alto Angelo |
Stage 066 | Alto Angelo, Basilisk (4) |
Stage 067 | Alto Angelo (2), Blitz |
Stage 068 | Bianco Angelo (2), Scarecrow (Arm) (6) |
Stage 069 | Frost (2), Alto Angelo |
Stage 070 | Alto Angelo (2), Bianco Angelo (7) |
Stage 071 | Gladius (17) |
Stage 072 | Gladius (10), Mega Scarecrow |
Stage 073 | Gladius (9), Frost |
Stage 074 | Basilisk (4), Cutlass (2) |
Stage 075 | Cutlass (3), Alto Angelo |
Stage 076 | Cutlass (4), Gladius (9) |
Stage 077 | Basilisk (10) |
Stage 078 | Basilisk (4), Frost (2) |
Stage 079 | Basilisk (2), Cutlass (2), Gladius (4) |
Stage 080 | Credo |
Stage 081 (Difficulty changes to Dante Must Die & enemies will start to enter Devil Trigger) | Scarecrow (Arm) (3), Scarecrow (Leg) (2), Mega Scarecrow |
Stage 082 | Mephisto (4), Frost |
Stage 083 | Frost (4) |
Stage 084 | Infested Scarecrow (2), Infested Assaults (2), Chimera Seed (12) |
Stage 085 | Blitz (2), Chimera Seed (3) |
Stage 086 | Alto Angelo, Bianco Angelo (2) |
Stage 087 | Gladius (9), Basilisk (4) |
Stage 088 | Cutlass (3), Bianco Angelo (2) |
Stage 089 | Mega Scarecrow (3), Blitz |
Stage 090 | Mega Scarecrow (3), Scarecrow (Arm) (14), Scarecrow (Leg)(14), Chimera Seed (3) |
Stage 091 | Faust (3) |
Stage 092 | Alto Angelo (3), Bianco Angelo (4) |
Stage 093 | Assault (8) |
Stage 094 | Infested Scarecrow (3), Chimera Seeds (6), Bianco Angelo (2) |
Stage 095 | Basilisk (4), Chimera Seeds (4) |
Stage 096 | Gladius (8), Cutlass (3), Bianco Angelo (3) |
Stage 097 | Mephisto (6), Mega Scarecrow (3) |
Stage 098 | Infested Scarecrow (2), Infested Assault (2), Chimera Seed (3) |
Stage 099 | Alto Angelo (2), Bianco Angelo (40) |
Stage 100 | Angelo Agnus |
Stage 101 | Dante |
Devil May Cry 5
The Bloody Palace isn't featured in the base game of Devil May Cry 5, but must instead be downloaded as a free update. It was first announced in the game's The Game Awards 2018 trailer, where it stated it would be available on April 2019.[1] On March 14, 2019, it was announced that the Bloody Palace would release on April 1st, 2019.[2]
The stages are again timed, similar to the Bloody Palace in Devil May Cry 4. After each stage, the player is awarded with Red Orbs and more time to complete the next floor.[3] For Nero, "Rest Areas" are available which are stages that grant the player with multiple Devil Breakers instead of enemies.
Enemy list per stage
Got to clean up the mess father left behind. This section of the article is a stub. You can help by expanding it. |
Stage | Enemies |
---|---|
Rest Area (Nero only) | N/A |
Stage 001 | Empusa (4) |
Stage 002 | Green Empusa (4) |
Stage 003 | Pyrobat (2) |
Stage 004 | Hell Caina (3) |
Stage 005 | Death Scissors |
Stage 006 | Scudo Angelo (2) |
Stage 007 | Baphomet (2) |
Stage 008 | Riot (3) |
Stage 009 | Qliphoth Tendrils (2) |
Stage 010 | Empusa (8), Green Empusa (4), Empusa Queen |
Rest Area (Nero only) | N/A |
Stage 011 | Hell Antenora (3) |
Stage 012 | Chaos (2) |
Stage 013 | Proto Angelo |
Stage 014 | Lusachia |
Stage 015 | Behemoth |
Stage 016 | Hellbat |
Stage 017 | Nobody (2) |
Stage 018 | Fury |
Stage 019 | Empusa (4), Red Empusa |
Stage 020 | Goliath |
Rest Area (Nero only) | N/A |
Stage 021 | Empusa (3), Green Empusa (2) |
Stage 022 | Hell Caina (2), Hell Antenora (2) |
Stage 023 | Pyrobat (8), Hellbat |
Stage 024 | Baphomet (2), Lusachia |
Stage 025 | Riot (2), Fury |
Stage 026 | Green Empusa (2), Empusa Queen |
Stage 027 | Scudo Angelo (2), Proto Angelo |
Stage 028 | Riot, Chaos (2) |
Stage 029 | Qliphoth Tendrils (3) |
Stage 030 | ? |
Rest Area (Nero only) | N/A |
Stage 031 | ? |
Stage 032 | ? |
Stage 033 | ? |
Stage 034 | ? |
Stage 035 | ? |
Stage 036 | ? |
Stage 037 | ? |
Stage 038 | ? |
Stage 039 | ? |
Stage 040 | Artemis |
Stage 041 | ? |
Stage 042 | ? |
Stage 043 | ? |
Stage 044 | ? |
Stage 045 | ? |
Stage 046 | ? |
Stage 047 | ? |
Stage 048 | ? |
Stage 049 | ? |
Stage 050 | ? |
Stage 051 | ? |
Stage 052 | ? |
Stage 053 | ? |
Stage 054 | ? |
Stage 055 | ? |
Stage 056 | ? |
Stage 057 | ? |
Stage 058 | ? |
Stage 059 | ? |
Stage 060 | Cavaliere Angelo |
Stage 061 | ? |
Stage 062 | ? |
Stage 063 | ? |
Stage 064 | ? |
Stage 065 | ? |
Stage 066 | ? |
Stage 067 | ? |
Stage 068 | ? |
Stage 069 | ? |
Stage 070 | Fury (3) |
Stage 071 | ? |
Stage 072 | ? |
Stage 073 | ? |
Stage 074 | ? |
Stage 075 | ? |
Stage 076 | ? |
Stage 077 | ? |
Stage 078 | ? |
Stage 079 | ? |
Stage 080 | Malphas |
Rest Area (Nero only) | N/A |
Stage 081 | ? |
Stage 082 | Hell Antenora (4) |
Stage 083 | ? |
Stage 084 | ? |
Stage 085 | ? |
Stage 086 | ? |
Stage 087 | Riot (2), Proto Angelo |
Stage 088 | Fury (2) |
Stage 089 | ? |
Stage 090 | King Cerberus |
Stage 091 | ? |
Stage 092 | ? |
Stage 093 | ? |
Stage 094 | ? |
Stage 095 | ? |
Stage 096 | ? |
Stage 097 | ? |
Stage 098 | Urizen (Mission 8 version) |
Stage 099 | Urizen (Mission 12 version) |
Stage 100 | Urizen (Mission 17 version) |
Stage 101 | Vergil |
DmC: Devil May Cry
In DmC: Devil May Cry, the Bloody Palace is a free DLC package, first made available February 20, 2013. Like previous iterations, it consists of 101 levels of survival-type gameplay. The DLC will require that the game be completed at least once before the Bloody Palace is unlocked.
The floors of the Palace are set in various areas from the game, and switch every twenty floors. Every fifteenth floor in each area is a special stage with interesting twists or environmental hazard. The first set of floors is based on the phantasmal landscape within Dante's soul, and floor 15 contains four puddles of Virility toxins. The second set takes place at Funland, and floor 35 includes the Hurricane]] as an environmental hazard. The third set is based on Devil's Dalliance, and includes the demon-angel alternating tiles on the 55th floor. The fourth set is based on the underwater limbo area preceding the Bob Barbas's tower, and includes an upside down level on the 75th floor. The fifth and final set is based on the area outside Mundus's Tower, and floor 95 becomes surrounded by flames like those from Furnace of Souls.
Bugs
At first release, the Bloody Palace still suffers from several bugs;
- During the fight against Poison, Dante is sometimes teleported to the edge of the map.
- During the fight against The Hunter, the demon will sometimes remain stationary without attacking Dante for an extended period.
- During the fight against Mundus' Spawn, Lilith cannot be targeted by a Demon Pull once the baby's vitality is depleted.
- During the fight against Mundus or Vergil, it is possible that the two bosses take no damage from attacks in their final phase, even though style rankings continue to rise from your attacks.
Trivia
- Several Devil May Cry 4 Achievements relate to the Bloody Palace, nine of which reference the Circles of Hell from the Divine Comedy.
Gallery
Images
- DMC2 Bloody Palace Picture Rewards
- DMC5 Bloody Palace Pictures
Videos
References
- ↑ Devil May Cry 5 - Main Trailer(日本語ボイスVer.)
- ↑ Devil May Cry 5 on Twitter: "Devil hunters, get ready for the ultimate challenge! The Bloody Palace will open its doors in #DMC5 on April 1st, as a free update!… https://t.co/MOvg3Iw0L0"
- ↑ 無料アップデート情報『デビル メイ クライ 5』カプコンTV!#99 - YouTube