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This mission focuses on opening the sealed door to [[Bael]]'s [[Hell Gate]]. What you need to do is to find the Four [[Gyro Blade]]s which are needed to break the seal found on the Large Hall.
The goal is to find the gyroblade's, don't bother with the gyroblade's that are not in the hallway, those you will have to find are on the far left behind a blue barrier and onto the right side of the hallway behind the gates. The ones already in place is possible to move, so grab one of them and slam it into the blue barrier, take these two back and you'll notice that enemies have spawned in your path. After leaving those two, continue further and you will have a door on your left, enter the door and you will end up in the "dining hall", in here you will face two "knight"..ish looking demons. After defeating those continue through the door and you will end up a hallway with roaring fireballs flashing by, now behind you there's a gyroblade you can use to shield yourself from these badboys, just hit it infront of you down the hallway all the way to the end and slam the seal causing the fire, on top of the seal is a secret mission. Now enter the door to your right kill the enemies and then move through another which leads you to the room behind the gates. when you have activated the blue stone, enemies will appear, now you can either hammer at them with the sword or just slam the gyroblade infront of you to kill them.
 
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==Walkthrough==
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===Library===
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You start off with the location where you found the Anima Mercury on the previous mission. Since the exit is blocked by a magical seal. You need to activate the Gyro Blade and ram it into the door to open. When you are outside, try to find the stash of Hidden Orbs, by jumping on top of the pillars. Then proceed to the door.
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===Gallery Room===
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This is a short room for you to fight in. Again, you need to fight the demons to proceed further. But you need to be careful, as in the Dante Must Die, and Son of Sparda difficulties, two [[Blitz]] demons can be a pain. When the seal is broken, proceed to the next part.
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===Large Hall===
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This is the room where the seal needs the 4 Gyro Blades, from your entrance, 2 Gyro Blades are already found. Now, you need to find and direct the other 2 Gyro Blades found on this area and place them on the platforms.
   
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One Gyro blade can be found covered with a strong magical barrier, you need to use a Gyro Blade given on the platforms to destroy the barrier. After this, enemies will spawn on the hall. You need to return the two Gyro Blades on the platforms and you will only need to worry about the last one.
 
 
When all the gyroblades are in order you will face Bael, he is mildy difficult to kill just remember to watch out when he jumps. If you do get "eaten" you can escape with the Devil Trigger (should you already have it). Enemy Hike is useful to stay above Bael, that way most of his attacks cannot hit you.
 

Revision as of 07:23, 25 June 2011

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Darksoul I should have been the one to fill your dark soul with liiiiiiiiiiight!
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This mission focuses on opening the sealed door to Bael's Hell Gate. What you need to do is to find the Four Gyro Blades which are needed to break the seal found on the Large Hall.

Walkthrough

Library

You start off with the location where you found the Anima Mercury on the previous mission. Since the exit is blocked by a magical seal. You need to activate the Gyro Blade and ram it into the door to open. When you are outside, try to find the stash of Hidden Orbs, by jumping on top of the pillars. Then proceed to the door.

Gallery Room

This is a short room for you to fight in. Again, you need to fight the demons to proceed further. But you need to be careful, as in the Dante Must Die, and Son of Sparda difficulties, two Blitz demons can be a pain. When the seal is broken, proceed to the next part.

Large Hall

This is the room where the seal needs the 4 Gyro Blades, from your entrance, 2 Gyro Blades are already found. Now, you need to find and direct the other 2 Gyro Blades found on this area and place them on the platforms.

One Gyro blade can be found covered with a strong magical barrier, you need to use a Gyro Blade given on the platforms to destroy the barrier. After this, enemies will spawn on the hall. You need to return the two Gyro Blades on the platforms and you will only need to worry about the last one.