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Three Warriors is the fourteenth mission in Devil May Cry 5 and the thirteenth "proper" mission.

June 15th 12:36pm[]

V is revealed to Trish—he is in fact a part of Dante's brother. Vergil used the power of Yamato to cleave himself in two, separating his human and demon sides into two distinct beings. As V recounts the tale, Dante absorbs Rebellion into himself and awakens his true power. He battles Urizen and forces him back, but at that moment, the Qliphoth completes its emergence into the human world.


Style Points & Time Requirements[]

The following is a table that lists the S rank requirement (Style) based on difficulty level as well as the timing requirements for each "Speed Clear" Extra Bonus. This information was taken from the Devil May Cry 5 Official Complete Guide and was translated by @DMC5Info which can be found here.

- Human Devil Hunter Son of Sparda Dante Must Die Heaven or Hell Hell and Hell
Style Points 4000 5000 5500 6000 ? 5500
Speed Clear S 12:30 14:30 19:00 25:00 06:30 25:00
Speed Clear A 18:45 21:45 28:30 37:30 09:45 37:30
Speed Clear B 25:00 29:00 38:00 38:00 13:00 50:00


This mission can be completed with any character and will follow the same route regardless of who you choose. This is one of the few missions where you can team up with other players to fight against the same enemies, with all but the very first encounter being capable of having up to 3 players fighting at once. Note that with the exception of the first enemy encounter, you aren't required to defeat any enemies to complete the mission and could focus solely on destroying the spawners and Blood Clots; avoiding being hit throughout the entire mission would still make this a viable strategy for achieving an S-Rank.

To start, fall down the hole in front of you to begin an encounter with a new enemy, Lusachia. Defeat it and fall down the next hole to land in a circular room with a single enemy spawner and a large cluster of vines covering the exit in the middle of the floor. This floor will spawn Scudo Angelo, Hell Antenora, and a Behemoth; fight them only to the extent needed to keep them off your back while you take care of the spawner. Once the spawner is destroyed, take care of the Blood Clot that it was hiding beneath it to remove the vines and proceed down the hole to the next floor.

This floor is nearly identical to the one you just came from but with two spawners and a different set of enemies: Riots and Nobodies. Repeat the same process as the previous floor to uncover the hole and jump down into a safe area with a Divinity Statue and Green Orbs. The entrance to the next floor is the hole directly beside the statue; jump down when you're ready to proceed.

This will be the biggest room by far, containing four enemy spawners and a large number of Chaos. Like before, you'll want your focus to be on destroying the spawners and their Blood Clots. Be careful when destroying the Blood Clots as some of the ones within the room will destroy the vines concealing Electric Mushrooms, which will begin shooting slow moving balls of electricity into the room until they're destroyed. There is a hole near the outer rim of the room that leads to a new room and an upwards path with many Red Orbs that ends with a large Red Orb Cache, where you can then fall back into the main room. Note that it's very easy to fall down into this hole on accident and while Dante and Nero both have ways of jumping back out should they accidentally fall in, V does not and will need to run through the entirety of the room in order to leave.

Once all spawners and necessary Blood Clots have been destroyed, the hole in the middle of the room will reveal itself; jump down to complete the mission.


Darksoul I should have been the one to fill your dark soul with liiiiiiiiiiight!
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