This is a guide on where to find hidden Red Orb Caches in Devil May Cry. Red Orbs will appear when Dante touches these locations. They can only be collected once per playthrough, but will re-appear in New Game+.
- In the entrance hall, on the tip of the raised spear held by the statue of the mounted knight. Landing on it requires a tricky double-jump.
- On the engine cowling of the biplane in the workshop area.
- On top of the fountain in the courtyard. Jump from near the edge of the circle around the fountain to land squarely on it.
- On the ornate porch above the door to the Cathedral in the broken bridge area. Use the "lip" on the left side of the porch to get up, then jump to the peak of the porch.
- On top of the bed in the Castellan's bedroom.
- On a square tower to the left of the hole leading back to the door to the Castellan's bedroom. Can be collected in the previous mission by wall-jumping up to the top level of the battlements from the balcony, but best left for this mission to help make up the S-rank Red Orb requirement.
- In the area with the Trident after defeating Phantom, on the head of the horse statue on the left.
- In the same area, on the small pillar in the alcove on the right.
- On top of each of the three full-height pillars which do not have anything on top of them, after crossing the drawbridge.
- In the room after the fight with Griffon, on top of a broken tree stump to the left of the area.
- Above the wooden arch in the first canyon area.
- In front of the second area's copy of the stone which Dante used to get the light in the first area.
- In the screened-off area with the Sign of Chastity, on the high platform directly behind it.
- In the room after the cliffside area, jump over the wall to the right and walk away from the camera to the end of the path.
- In the first room of both Emblem Shield paths, on a high platform directly opposite the entrance door.
- Near the ceiling close to the door of the Cathedral.
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