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'''''Argent: Displaced Skirmish''''' is the seventeenth [[Secret Missions|Secret Mission]] in {{DmC.}}. In this, {{c|Dante|dmc}} must defeat 2 Ravagers and 5 Stygians within the time limit of 110 seconds. However, enemies will only take damage when they are inside the green zone.
 
'''''Argent: Displaced Skirmish''''' is the seventeenth [[Secret Missions|Secret Mission]] in {{DmC.}}. In this, {{c|Dante|dmc}} must defeat 2 Ravagers and 5 Stygians within the time limit of 110 seconds. However, enemies will only take damage when they are inside the green zone.
   
Dante must quickly Air Glide to an active zone before using Demon Pull on them in order to bring them to the active zone. Afterwards, Dante should, on the right timing, use his Hacker to Trinity Combo (equipped with the [[Rebellion (DmC)|Rebellion]] then [[Arbiter]], press {{button|triangle}}{{button|triangle}}—{{button|r2}}+{{button|triangle}}/{{button|y|360}}{{button|y|360}}—{{button|rt|360}}+{{button|y|360}}) to deal huge damage and interrupt or parry enemies' action. Judgements to Trinity Combo is not recommended as the enemies will get knocked back away from the green zone.
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Dante must quickly Air Glide to an active zone before using Demon Pull on them in order to bring them to the active zone. Afterwards, Dante should, on the right timing, use his Hacker to Trinity Combo (equipped with the [[Rebellion (DmC)|Rebellion]] then [[Arbiter]], press {{button|triangle}}{{button|triangle}}—{{button|r2}}+{{button|triangle}}/{{button|y|xbone}}{{button|y|xbone}}—{{button|rt|xbone}}+{{button|y|xbone}}) to deal huge damage and interrupt or parry enemies' action. Judgements to Trinity Combo is not recommended as the enemies will get knocked back away from the green zone.
 
[[Category:DmC: Devil May Cry Secret Missions]]
 
[[Category:DmC: Devil May Cry Secret Missions]]

Revision as of 14:13, 16 May 2019

Argent: Displaced Skirmish is the seventeenth Secret Mission in Template:DmC.. In this, Dante must defeat 2 Ravagers and 5 Stygians within the time limit of 110 seconds. However, enemies will only take damage when they are inside the green zone.

Dante must quickly Air Glide to an active zone before using Demon Pull on them in order to bring them to the active zone. Afterwards, Dante should, on the right timing, use his Hacker to Trinity Combo (equipped with the Rebellion then Arbiter, press Button ps4 triangleButton ps4 triangleButton ps4 r2+Button ps4 triangle/Button xbone yButton xbone yButton xbone rt+Button xbone y) to deal huge damage and interrupt or parry enemies' action. Judgements to Trinity Combo is not recommended as the enemies will get knocked back away from the green zone.