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[[File:Nero_grim_grip_set_in_torture_chamber.jpg|thumb|256px|Nero with some floating Grim Grips above the Torture Chamber.]]
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[[File:HD Nero Snatch Grim Grip.jpg|thumb|3000px|Nero using Hell Bound while on a Continuum Pad to latch onto a temporary Grim Grip.]]
'''Grim Grips''' are shining bulb-like objects filled with blue light. They may be used as a magical grapple when the [[Devil Bringer]] acquires the Evil Legacy. They appear on most areas in [[Devil May Cry 4]], helping [[Nero]] to travel and reach higher areas. Although most of them appear near a [[Continuum Pad]], there are some wild Grim Grips scattered on an area even without these pads.
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The '''Grim Grip''' is an object that appears in ''[[Devil May Cry 4]]'' and ''[[Devil May Cry 5]]''.
==Appearance==
 
Grim Grips are like floating bulbs shining with strong blue light. When at close range, they resemble floating tops. They are roughly the size of a ball, and they were originally untouchable by human hands, but they can be grappled by those with [[Devil Bringer|demonic hands]] like [[Nero]].
 
   
Some of these Grim Grips take different forms when filled with an alternate energy. Such examples are the "Grim Bats"; bat-shaped objects summoned by [[Sanctus]] to serve as protection, or attacking a target at will. These "Grim Bats" may be able to retain their Grim Grip shape temporarily while shooting at them, which makes them immobile for a short amount of time.
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In ''Devil May Cry 4'' Grim Grips are blue, shining orbs that float in the air, and may either remain stationary, move around, or warp from point to point, depending on the area and difficulty level. They serve primarily as a mean of transporation for [[Nero]].
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In ''Devil May Cry 5'' Grim Grips retains their gameplay properties, but its design was significally changed, although they still glow blue once Nero is able to grapple towards them.
   
 
==Gameplay==
 
==Gameplay==
[[File:HD_Nero_Snatch_Grim_Grip.jpg|thumb|210px|The Snatch ability of Nero while grabbing a Grim Grip]]The Grim Grips first appeared on Mission 2 when Nero collects the Evil Legact. It was then showed that most Grim Grips require Nero to step in a Continuum Pad to be summoned. Some Grim Grips permanently stay in place when snatched, while others appear only of a limited amount of time. The Grim Grips above the Torture Chamber, and in the Advent Circles are also capable of moving in different directions
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===''Devil May Cry 4''===
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Once Nero obtains the [[Evil Legacy]], he can use his "[[Devil Bringer#Movesets|Hell Bound]]" technique to grapple onto a Grim Grip, allowing him to travel across gorges or elevated areas without falling.<ref name=Tutorial>'''''Devil May Cry 4''''', '''Tutorial File — Hell Bound''': "Certain locations within an area contain Grim Grips. Snatch to grab a hold of a Grim grip and bound across an area like a bat out of hell. To engage a distant Grim Grip, you must activate it by stepping upon the blue Continuum Pad. There are also some Grim Grips that can be engaged without the use of a Continuum Pad."</ref> Some Grim Grips can only be revealed by standing on a Continuum Pad; however, not all Grim Grips require a Continuum Pad to be utilized. Despite the fact that [[Dante]] traverses the same areas as Nero, Dante does not encounter any Grim Grips.
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[[Sanctus]], in both his normal and Diabolica forms, can summon flying miniature demons that Nero can stun and use similar to Grim Grips.
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====Continuum Pad====
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[[File:Continuum_pad_TC.jpg|thumb|A Continuum Pad]]A '''Continuum Pad''' is a platform, often set near a cliff or ledge, which is used to reach invisible Grim Grips or distant Grim Grips that would be impossible to reach using Hell Bound alone.<ref name=Tutorial></ref> In these cases, if there is no Continuum Pad on the other side of the path, the Continuum Pad and Grim Grip effectively act as a one-way gate.
   
The "Snatch" ability is very essential in grappling Grim Grims, it can be upgraded into longer lenghts allowing farther reaching of Grim Grips.
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===''Devil May Cry 5''===
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{{Section-stub}}
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{{-}}
   
==See also...==
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==References==
*[[Devil Bringer|The Devil Bringer, Snatch, and Evil Legacy]]
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{{reflist|2}}
*[[Devil May Cry 4 walkthrough/M02|Mission 2 - Evil Legacy]]
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[[es:Agarre sombrío]]
*[[Devil May Cry 4 walkthrough/M11|Mission 11 - "Grim Bats" Sanctus summoned
 
]]
 
 
[[Category:Objects]]
 
[[Category:Objects]]

Latest revision as of 03:40, April 1, 2019

HD Nero Snatch Grim Grip

Nero using Hell Bound while on a Continuum Pad to latch onto a temporary Grim Grip.

The Grim Grip is an object that appears in Devil May Cry 4 and Devil May Cry 5.

In Devil May Cry 4 Grim Grips are blue, shining orbs that float in the air, and may either remain stationary, move around, or warp from point to point, depending on the area and difficulty level. They serve primarily as a mean of transporation for Nero.

In Devil May Cry 5 Grim Grips retains their gameplay properties, but its design was significally changed, although they still glow blue once Nero is able to grapple towards them.

GameplayEdit

Devil May Cry 4Edit

Once Nero obtains the Evil Legacy, he can use his "Hell Bound" technique to grapple onto a Grim Grip, allowing him to travel across gorges or elevated areas without falling.[1] Some Grim Grips can only be revealed by standing on a Continuum Pad; however, not all Grim Grips require a Continuum Pad to be utilized. Despite the fact that Dante traverses the same areas as Nero, Dante does not encounter any Grim Grips.

Sanctus, in both his normal and Diabolica forms, can summon flying miniature demons that Nero can stun and use similar to Grim Grips.

Continuum PadEdit

Continuum pad TC

A Continuum Pad

A Continuum Pad is a platform, often set near a cliff or ledge, which is used to reach invisible Grim Grips or distant Grim Grips that would be impossible to reach using Hell Bound alone.[1] In these cases, if there is no Continuum Pad on the other side of the path, the Continuum Pad and Grim Grip effectively act as a one-way gate.

Devil May Cry 5Edit

DMC3 Dante Got to clean up the mess father left behind.

This section of the article is a stub. You can help by expanding it.

ReferencesEdit

  1. 1.0 1.1 Devil May Cry 4, Tutorial File — Hell Bound: "Certain locations within an area contain Grim Grips. Snatch to grab a hold of a Grim grip and bound across an area like a bat out of hell. To engage a distant Grim Grip, you must activate it by stepping upon the blue Continuum Pad. There are also some Grim Grips that can be engaged without the use of a Continuum Pad."
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