Inertia occurs when a technique has momentum causes the player character to drift through the air until they reach the ground. This movement allows for greater player control over positioning and can allow certain tecniques, such as Rain Storm, to have an effect over a greater area. Inertia typically requires Jump Cancelling to have an effect and shooting an enemy will cause the character to drift toward it.
Inertia generating techniques in Devil May Cry 3Edit
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Inertia generating techniques in Devil May Cry 4Edit
Sky Star and Full House generate Inertia for Dante. Sky Star is Full House needs to be Jump Canceled, but Jump Canceling Sky Sta
- Trish (Special Edition only)
The height of High Voltage generates Inertia.
Inertia generating techniques in Devil May Cry 5Edit
In Devil May Cry 5, the physics have been significantly changed, which also caused the inertia to not be present in a lot of moves. However, Dante's "Rainstorm" has an inertia element to it.