Just Charging is a property of certain chargeable moves in the Devil May Cry games. The point is releasing just as the attack becomes charged.

Three "Just" Vergil attacks

Effect[edit | edit source]

By making a just-charged attack, it will emit a specific bright glow and unique sound effect. The damage becomes roughly twice as powerful and some attacks may recieve additional effects.

In Dmc: Devil May Cry, Just Charge attacks are able to disable enemy devil trigger temporarily at Dante Must Die difficulty, render them much more vulnerable. In addition, Vergil's just charge moves completely ignore blocking, Berserker and enemy devil trigger.

Examples[edit | edit source]

Gilgamesh (Devil May Cry 4)[edit | edit source]

  • Gilgamesh Combo A
  • Gilgamesh Combo B
  • Straight
  • Beast Uppercut -> Turns into Rising Dragon
  • Rising Dragon -> Turns into Divine Dragon
  • Shock!

Beowulf (Devil May Cry 4: Special Edition)[edit | edit source]

  • Beowulf Combo A
  • Beowulf Combo B
  • Beast Uppercut -> Turns into Rising Dragon
  • Rising Dragon -> Turns into Dragon Breaker

Yamato (Devil May Cry 4: Special Edition)[edit | edit source]

  • Judgement Cut 

Rebellion / Osiris / Aquila (DmC: Devil May Cry)[edit | edit source]

  • Drive
  • Raze
  • Round Trip

Ebony & Ivory (DmC: Devil May Cry)[edit | edit source]

  • Rico Shot

Yamato (DmC: Devil May Cry)[edit | edit source]

  • Judgement cut -> Turns into Perfect Slice
  • Rising Star -> Turns into Solar Flare
  • Volcano -> Turns into Atomic





Trivia[edit | edit source]

  • In Devil May Cry 4 Special Edition, while on max concentration, Vergil can charge Beowulf up to three levels, instead of the two that are common to most gauntlet type weapons. The attacks release instantly independently of player's input when charge level 3 is reached, and the resulting attack is identical to a Just Charged level 2 attack.
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