Mallet Island (マレット島 Maretto Shima?) is the name of the island that Dante travels to in Devil May Cry. According to legend, Mundus served as the island's ruler after being defeated by Sparda. While not much history of this place is given, records tell that in feudal times, supernatural and paranormal phenomena occurred here, such as crops growing out of season and the warping of the Cathedral. Mundus planned to create and open a portal between the human world and demon world and drive the world back to its chaotic state.
Mallet Island consists of a large castle-like building and is guarded by various demons. The castle has many floors and a subterranean area, and one room even houses an old biplane. The top level consists of a statue of Mundus from which he gives orders. Despite being a demon constructed building, the top floor, where Mundus resides, appears clean and serene.
Early sketches of the castle show that there are various rooms and chambers such as Back Hall, Prison Chamber, and a "guest" room. In the building there are also portals leading to the pseudo-inverted Mirror World.
In an interview with BradyGames for the strategy guide, director Hideki Kamiya was asked where Mallet Island would be located geographically were it real. Kamiya responded that Mallet Island is the closest place to the underworld and if it could be placed on a map it would lose its mystery, so it changes locations every night and it appears in unexpected places.
Dante is lured to Mallet Island by Trish, where Mundus is attempting to return to the Human World. Dante fights his way through the castle, defeating minions and unlocking doors as he climbs to the top floor to confront Mundus. Dante first encounters Phantom on the first floor, Griffon in the garden, Nelo Angelo at the entrance to the Mirror World in the master bedroom, and Nightmare in the cathedral. The castle, along with the rest of the island, is completely destroyed following the defeat of Mundus, and Dante and Trish escape on an old biplane.
The eerie castle nestled on Mallet Island is the first accessible building. It contains several hallways, a library, master bedroom, and, on the top floor, a large statue of Mundus. Beneath it is a maze of sewers and waterways. The main hall is home to a statue of a knight holding a spear upright while riding a rearing horse.
The large cathedral connected to the castle. It is the resting place of the Pride of Lion and the first place where Dante encounters Phantom. Later, it becomes warped with demonic power, and after defeating Nightmare for the second time, contains a portal to the Underworld.
Valley of the MistEdit
A labyrinthine canyon. Dante must defeat all enemies to free a magical orb of light, which will guide him down the correct path to get to the end.
A large building where Dante has his final encounter with Griffon and first interaction with Mundus.
The Ghost Ship is initially partially submerged, and contains the underwater portions of the mission. Dante eventually revives the half-submerged ship, and rides it through an underground river back to the Ancient Castle.
The Mirror World is an unnamed location. It is a blurry, mirrored version of the real world accessed through a mirror in the Castellan's chambers. The Mirror World is not just reversed in structure, but even in some physics—in the sky, Dante can see rays of light returning to a crimson sun.
When Dante first uses the mirror, his reflection emerges from it and reveals itself to be Nelo Angelo, who Dante later learns was his possessed twin Vergil. Later, Dante himself enters the mirror in order to recover the Philosopher's Stone from the mirror world inside.
|Locations & Miscellaneous|
|Bangle of Time - Broken Bridge - Dante's Office - Mallet Island - Mirror World|