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Here is one more among your notes I don't think you can see in-game normally.
<clxi>What happens when V finds that<lf>his usually unstable power is<lf>suddenly unlimited?<lf><lf>You ask me, it'll make it easier<lf>for him to stay alive out there.<lf><lf>Then again, he's still so<lf>physically weak he can hardly<lf>stand. If he gets carried<lf>away, he could be settin'<lf>himself up for a smackdown. <clxi>
Judging from the text of all three of those, at some point in development you could see Super Costumes in library. I wonder why they removed that.
I see you are uploading a lot of images which really look like they come straight from the game files. Are you making those rips yourself or find them elsewhere? Because if former, can I request the interface sheet(s) for the XBox/PS/PC buttons? I can split those into separate files myself, but I need the original interface sheets.
I actually managed to get almost all buttons using that... if it wasn't for the missing RT/R2, I'd probably just update the template, even though we are still missing the D-Pad and whichever is the default Taunt inputs. But R2/RT is just too important.
Thank you big time for your effort, but I am not sure we can use that. The D-pad ones are not very easily readable when made small (you can look at it in my sandbox - keep in mind that ideally the buttons should be even smaller).
On top, there is the thing that in order to properly-properly implement the update of this template, I'd have to edit all the pages that currently use it. I have to keep the old buttons available because the gamepads did change between generations slightly (only those start/options/back/etc buttons did, but still), so I have to edit the current uses so they'd use the new parameters |ps4, |xbone, |ps or |360 instead of current ones. That is the kind of a job that's best done by a bot, and I am yet to figure out how to use a bot here.
In summation: I think I will either wait until your friend finds the proper sheet for the interface, or eventually get to doing that myself.