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  • Hello! We’ve been analyzing what makes people spend more time on wikis and we’ve identified something. It’s comments! Having comments enabled on a wiki gives it a boost to the time people spend on the pages and engage with the wiki. 


    We would like to enable comments on your wiki to help it grow as part of an experiment. 

    This will not happen if you don’t agree with trying this out! It’s entirely up to you! 

    We believe that this experiment will help your wiki and if you have any problems along the way we can always roll back and disable comments. 

    So, what do you think? Are you interested in trying this with us? We’d love to work with you to help grow your community! 

    Looking forward to hearing from you!

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    • I think its messy. People go there and ask questions instead of taking them to Talk pages. This ends up being a problem when we need to see why some changes are made to the page.

      The coments section also inevitably becomes bazillion forum threads and send notifications for anything anyone says. No thank you.

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    • A FANDOM user
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  • Does special abilities in Devil Arm such as Agni & Rudra's fire and wind power and Cerberus's ice powers counts as Magic? I wondered whether they really the case that I added them into Magic page and information about magic itself is seemingly not fully explored in the series (or perhaps I overlooked a thing or two).

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    • LegionZero wrote: Vergil was always more in tune with his demonic side. If he had some magical knowledge it wouldnt necessarily from Arkham.


      V's Royal Fork and Gambit are pretty much Summoned Swords and Vergil's Air Trick only weaker. His Familiars do all his fighting for him. From what we are shown and told, he doesnt use magic.

      So, who put V's name on the list in Magic page? Should I remove it?

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    • Probably a misunderstanding about how his powers worked. Tbh I would have thought the same thing.

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    • A FANDOM user
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  • The chronology of the series' plot looked like this:

    1. Devil May Cry 3: Dante's Awakening
    2. Devil May Cry
    3. Devil May Cry anime
    4. Devil May Cry 2
    5. Devil May Cry 4
    6. Devil May Cry 5

    In Devil May Cry 3 and the first Devil May Cry, it was shown that the appearance of Dante's Devil Trigger form depends on his equipped Devil Arm (Devil May Cry 1 even has him outright mimicking demon form whose devil arm he channeled), yet from Devil May Cry 2 and onwards he attained a fixed demon form in addition of secondary transformation called Sin Devil Trigger. Was that meant to be part of the development of his powers throughout the series? Just curious.

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    • A FANDOM user
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  • Sorry for my misguided editing. I respect your opinion and honestly, Vergil's new devil form can't simply called Sin Devil Trigger. I made it so that Dante and Vergil can be even in all aspects. 

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    • A FANDOM user
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  • How is that, heavy speculation? The creators of DMC made DMC 4 happen after 2 when it was the other way around. Not just that but Dante's silence in the beginning of DMC4 seems to match his personality in DMC2. Nero even referenced that. Idk if you don't want to add that because you didn't think of it first or whatever the reason is..

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    • I guess I hurt someone's feelings from the truth. I'm not saying that, every time Dante is quiet that it's a reference to DMC 2. I just connected the dots from the story and it matched up completely well. And I do watch the anime and read the manga. there are times to where he is not a jokester but the fact that Capcom decided to change the placement from DMC for happening after 2 also matches up with what I'm trying to say. But if you want to call that a spin, I guess you need to go to school

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    • Like I said, you are not as much of a DMC fan as you think you are

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    • A FANDOM user
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  • Hello LegionZero, I am UndergroundLemmy, a Global Disscsuions Moderator. The discussions feature for this wiki has recently been enabled. I am here to assist in the following:

    • Keep Discussions clear of spam and other Terms of Use violations.
    • Welcome and assist new/first contributors of this community to get off on the right foot.
    • If and when activity picks up: Work with local staff to look out for local moderator candidates.

    Let me know if you have any thoughts in regards to the Discussions. Finally, if you have questions, comments and/or concerns feel free to contact me. My Discord is UndergroundLemmy#5006 if you wish to communicate privately.

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    • A FANDOM user
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  • Hey! My name is Atvelonis, and I'm the Fandom Wiki Manager for the Devil May Cry Wiki as well as an admin on Elder Scrolls. I'm here to act as a liaison between you and Fandom Staff and to help you and your community with whatever you need. If you ever have any questions or issues related to the wiki, its features (editing, templates, bots, etc.), or whatever else, feel free to reach out to me on my message wall or on Discord (Atvelonis#9495) and I can help out! —Atvelonis (talk) 20:05, May 12, 2019 (UTC)

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    • A FANDOM user
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    • A FANDOM user
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  • I am guessing that text-align:left didn't work out for you either.

    Looks like I made it align to center for a reason after all, eh?

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    • I found that getting rid of the text-align parameter will actually make the text left align. Problem is i couldnt figure out which one to change. The naveboxes look really bad with the group box off to the side but all the contents still centered.

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    • Thing is, for a lot of navboxes text-align:left makes it look even worse. (And even *more worse* if you use scripts to remove the right rail, and the article takes the whole width of the main canvas than the itty-bitty space it usually has.)

      I don't really know how to deal with this right now. Group headers to the left is the way to go - the way they were to the center previously is a very inefficient use of space. But yes, there are some issues with figuring out how to align the text so it would look the prettiest.

      Eh, I will figure this out eventually.

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    • A FANDOM user
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  • I've been breezing through MediaWiki:Common.js on occasion now, since I am thinking of cleaning up that as well eventually (just like I did wiki's CSS already.) However, my JS skills are rusty and it's harder to figure out what the JS code is for than CSS, especially given JayAaerow somehow wasn't taught that commenting the code is one of the most important parts of a programmer's work.

    I would ask him directly, but I know he hasn't been answering his message wall for a while now. You were on the wiki while he was still here, plus I saw you in the history of that file. Can you shed some light on what he or you both were trying to do?

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