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Shot Cancel is a technique that appears in every Devil May Cry game. It allows the player to increase the firing speed of firearms with long reload times by either performing an action, quickly switching to and firing a faster firearm like the Ebony & Ivory, or even performing a different gun technique with the same gun.

Devil May Cry[]

Shot Canceling is most easily performed with the Grenadegun or Nightmare-β, two powerful yet slow guns, by rolling immediately after firing. This increases the firing speed so much that the player can achieve high Style bonuses and fill up Devil Trigger gauge with no use of Devil Star  by simply repeatedly firing and Shot Canceling the weapon. The Grenadegun varient is also referred to as Grenade Rolling.

Devil May Cry 3[]

Shot Canceling is performed by firing any weapon other than the Ebony & Ivory, then immediately switching to the pistols, firing a quick shot, then switching back. Though side-rolling also helps with canceling. Another easy method of canceling heavy firearms is by immediately using Block (Royalguard Style ) after the shot. The quick blocking will remove unnecessary extra frames needed to complete the full animation of attack (get pushed by recoil, reload, etc...) and thus you will be able to demolish enemies at much faster pace.

DmC: Devil May Cry[]

Shot Canceling cannot be performed by switching between guns, but can still be performed by switching between certain gun techniques. In particular, the Revenant's Fireworks can be Shot Canceled with the gun's basic shot, then cycled back.