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The Sky Star is one of the actions of the Trickster Style that appears in Devil May Cry 3, Devil May Cry 4, Devil May Cry 5 and Marvel Vs. Capcom 3.

Description[]

Sky Star is a midair evasive maneuver in which the user pushes themselves in any direction off a colored glyph, similar to Air Hike. This essentially functions as an air dash.

This technique has been used by Dante and Trish, who have a red and yellow glyph respectively. Sky Star is very effective in dodging attacks as it contains invincibility frames. So effective that you can dash through lasers in Mission 12 with good timing in Devil May Cry 4.

It should be noted that Sky Star while it has fast instantaneous movement, loses any horizontal momentum at the end of the dash. Because of this, users can be left as a sitting duck if they Sky Star into a bad situation with no other air options left.

Appearances[]

Devil May Cry 3: Dante's Awakening[]

This move makes its debut in Devil May Cry 3. It must be obtained by reaching Level 2 with Trickster Style for Dante.

Devil May Cry 4[]

The Sky Star returns in this game, retaining its functions from Devil May Cry 3 but it can now be performed from the get-go. While in Devil Trigger, Dante can use Sky Star twice in a row.

Devil May Cry 5[]

The Sky Star returns again in this game, possessing its properties from the previous games. Additionally, if the Devil Sword Dante's Swords Formation is active Dante will be able to perform an additional Sky Star while using Reactor Formation, twice in a row in human form, and up to three times in Devil Trigger.

Appearances in Other Media[]

Marvel Vs Capcom 3: Fate of Two Worlds/Ultimate Marvel Vs Capcom 3 and Marvel vs. Capcom: Infinite[]

Dante and Trish use Sky Star in combat, function as their air dashes (and thus can be used backwards as well with shorter distance than the forward version).

Dante's Sky Star is red while Trish's yellow. Vergil however, can air dash in a style akin to Sky Star (without the glyphs) only with Devil Trigger active.

All versions of Sky Star function like in the original DMC games, where they lose horizontal momentum upon reaching their max distance (shared with certain characters' flight-based air dashes with similar momentum properties).

DmC: Devil May Cry[]

Sky Star does not appear in the reboot. However, there are two moves that fulfill Sky Star's role: Aerial Evade is used specifically for evading attacks, while Angel Boost is used for general mobility.

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