Devil May Cry Wiki
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::: The video I saw was just Snatch, Enemy Step, Snatch, Enemy Step, Snatch... He got so high in Bloody Palace. --[[User:Anobi|Anobi]] 04:31, June 3, 2012 (UTC)
 
::: The video I saw was just Snatch, Enemy Step, Snatch, Enemy Step, Snatch... He got so high in Bloody Palace. --[[User:Anobi|Anobi]] 04:31, June 3, 2012 (UTC)
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:::: Ah... so it was a none harmful jump canceling, not involving any damage I see. --[[User:KanameTousen|I need more dark power!]] 09:45, June 3, 2012 (UTC)

Revision as of 09:45, 3 June 2012

The correct way to spell this is "Jump Cancelling" with two "L"s. (This has been a public service announcement from your friendly neighborhood grammar nazi.) --Anobi 03:41, September 22, 2011 (UTC)

According to the rule it should be, but, well, I looked it up... Could it be because in American and in British you spell words a bit differently? I'm no native speaker of either, so I just don't know for sure. My signature is NOT short! 07:44, September 23, 2011 (UTC)
I'm asking 'cause if I'm right we should use American version. My signature is NOT short! 07:46, September 23, 2011 (UTC)
Huh, weird, I guess there are two ways of spelling it. I looked it up, too. I've been spelling it with two L's my entire life. (That doesn't mean I'm right, though.) I'll look into it when I have more time, and see what the difference is, if any. (By the way, your English is still very good.) --Anobi 17:35, September 23, 2011 (UTC)

Gilgamesh

The weapon Gilgamesh cannot execute the Jump Canceling trick, here are the reasons;

  • It has only one aerial attack, Full House, which is, in worse side, only hits downwards.
  • The attack Flush replaces the normal Air Hike, this jump skill is not similar to the normal one, with an attack not capable of starting a rhythm for this trick.

Since this is the only weapon with a 100% inability of performing this Jump Canceling trick, this info might be added to the article.

KevzMarz 13:35, January 27, 2012 (UTC)

Catergory for jump canceling as Nero?

Okay, I just want to say, there isn't information on jump canceling as Nero. Should I add a category for that?

Shfan135 19:58, June 1, 2012 (UTC)

I think "category" is the wrong term here. But, if you want to add some information about how the mechanism works with Nero, go ahead. What's the worst that could happen? --Anobi 22:06, June 1, 2012 (UTC)
was there Jump Cancelling for Nero? I can not remember @.@ -=X Zero X=- 23:36, June 1, 2012 (UTC)
I don't think there's any difference between Nero's and Dante's JC right? Just need to purchase Enemy Rebound/Step. --I need more dark power! 00:58, June 2, 2012 (UTC)
I think the main difference between Nero and Dante is that you can reach INSANE heights with Snatch and Enemy Step. --Anobi 05:48, June 2, 2012 (UTC)
Insane heights? Is it something like this: You Snatch an enemy and do a Buster. When the enemy is falling, quickly Enemy Step on it then do a Snatch and Buster again? That's what I thought. --I need more dark power! 07:13, June 2, 2012 (UTC)
I think I'll just add some info on it. Shfan135 21:42, June 2, 2012 (UTC)
The video I saw was just Snatch, Enemy Step, Snatch, Enemy Step, Snatch... He got so high in Bloody Palace. --Anobi 04:31, June 3, 2012 (UTC)
Ah... so it was a none harmful jump canceling, not involving any damage I see. --I need more dark power! 09:45, June 3, 2012 (UTC)