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Teppen is a free-to-play card game for mobile devices published by GungHo Online Entertainment, Inc. and developed by GungHo and Capcom in conjuction.[1] The game features cards with characters from multiple Capcom franchises, including Devil May Cry.

DevelopmentEdit

Teppen was being developed since at least 2017. Capcom Executive Producer Ryozo Tsujimoto was a fan of Puzzles & Dragons, a game developed by GungHo, and so he wanted to get in touch with the company. He met GungHo CEO Kazuki Morishita and while at first their meetings weren't about making a new game, eventually the idea came to mind and Morishita stated that he'd like to have multiple Capcom IPs in the game. As GungHo had a high amount of experience in the mobile market, it was the perfect choice for Capcom as they wanted to make Teppen a mobile game.[5]

The game released on the 4th of July, 2019, but only in the United States, Canada, England, France, Italy, Germany, and Spain with information on additional releases to be revealed at a later date.[6] On August 5, 2019, Teppen was released in Japan, Australia, Taiwan, Hong Kong, Indonesia, Macau, Malaysia, Philippines, Republic of Korea, Singapore, and Thailand alongside Jill Valentine being added as a new Hero.[2][7]

OverviewEdit

Teppen is comprised of two main modes: Solo Play, where players can experience a Hero's story or play practice matches against the CPU, and online Ranked Matches where players battle against one another. A Grand Prix mode is also available, but it is playable only for a limited time, where elimination battles are available.[3][8][9]

In the game, a "Hero" must be selected (one of them being Dante), and a deck of 30 cards can then be created which can include "unit" and "action" cards, only one Hero can be selected at a time, and each Hero has different Hero Arts (special abilities) that can be set onto the deck. All Heroes have a total of three abilities, one is always unlocked by default, while the other two must be unlocked by leveling up that Hero.[10][9]

The game is free for download but there are in-app purchases, however, the premium currency in question (Jewel) can be aquired in-game through tutorials, in-game rewards, events, etc.[9]

Manually changing the time settings on the mobile device may result in the game data becoming corrupted, if this happens, all in-game purchases will be lost, alongside any game progress.[9]

StoryEdit

Dante fights the following opponents during his story: Morrigan, X and Chun-Li.

Teppen-Dante's Story-2

Dante encounters Morrigan.

As Dante is on his usual demon-hunting gig, he encounters Morrigan and decides to fight against the demon. Dante activates his Devil Trigger, but he noticed a child got caught in the cross-fire. Dante takes his focus off of Morrigan in order to save the little girl from a crumbling wall. Afterwards, Dante searches for Morrigan, but it was too late as she had taken the form of a human.

As he had realized it and was about to strike Morrigan, X gets in the way in order to protect Morrigan which starts their fight. After the battle ended, Dante resumed his search for Morrigan. However, a shady-looking woman appears and speaks to Dante, as she has done so, Dante gave an uncharacteristic grimace.

Teppen-Dante's Story-5

Dante blocks Chun-Li's path.

The two of them could see Chun-Li running off in the distance, and Dante ends up blocking her way which leads to their battle. In the end, the words the woman had spoken were "Mundus", it is stated that Mundus is the reason why Dante fights, and when the strange lady invites him to go to the Land of Illusion, he immediately accepts, stating "If there's a party going down in the Land of Illusion. I'll be damned if I'm not the guest of honor."

In the story mode of the characters Dante fights, it is revealed that:

Morrigan
  • Morrigan wanted to avoid the political duties that were inherited to her from her adoptive father, and so she went in search of something "stimulating", which made her want to battle Dante.
  • Morrigan wondered why Dante stopped attacking her after activating his Devil Trigger, instead, he flew towards an avalanche of debris, when he emerged, he had a child in his arms. She was intrigued over Dante using the strength of hell to save a human child.
X
Teppen-X's Story-4

X points his X-Buster at Dante.

  • X had just woken up from a sleep that took eons, but his principle remained: protect humans. X moved from the ruins he had woken up to a more populated area, he analyzed his surrounding location and found a town that was being attacked by a demon.
  • X scanned the target and the results showed that it was both human and demon, which shocked him. Robots must protect and never harm humans, what should he do...? He raised his X-Buster, his mind filled with doubt.
  • X managed to bring the fight to a remote forest, which saved the town from any further damage.
Chun-Li
  • The reason why Chun-Li was seen running by Dante was because she was chasing off a possessed Ryu.
  • Dante deliberately fell down a tree in order to block Chun-Li's path.

At the end of all stories in the game, the mysterious woman always appears and mentions the "Land of Illusion" location to whichever character was being played.

Hero InformationEdit

DANTE - Devil May Cry
An audacious devil hunter who fronts as a mercenary. The wheels of destiny have started turning for this egotistical man, trying to warp his fate once again.[11]

Element: Teppen-icon-attribute-purple

HERO ARTS:

Name Information Preview
#01. Quicksilver Inflicts <Slow> and Counterbind to all enemy units.
#02. Ebony & Ivory Enables all friendly units to trigger Resonate twice.

(Resonate will trigger twice instead of once when an Action Card is used.)

#03. Devil Trigger Take no damage for 10 seconds.

Card ListEdit

NOTE: Card stats are taken from the the time of their implementation, these are subject to change in the future.

Basic Cards 2019Edit

The following is acquired by completing Ryu's story.

Card Information
Ryu004 Lady

No. RYU 004

  • Type: Unit
  • Tribe: Human
  • Rarity: Common
  • MP: 4
  • Attack: 2
  • HP: 7
  • Effects: -

The following is acquired by completing Rathalos' story.

Card Information
Rathalos003 Lucia

No. RATHALOS 003

  • Type: Unit
  • Tribe: Demon
  • Rarity: Common
  • MP: 3
  • Attack: 2
  • HP: 5
  • Effects: -

The following is acquired by completing X's story.

Card Information
X004 Kyrie

No. X 004

  • Type: Unit
  • Tribe: Human
  • Rarity: Common
  • MP: 3
  • Attack: 1
  • HP: 3
  • Effects: When played: Gives +2 HP to all friendly units other than self.

The following are acquired by completing Dante's story.

Card Information
Dante007 Trish

No. DANTE 007

  • Type: Unit
  • Tribe: Demon
  • Rarity: Epic
  • MP: 7
  • Attack: 3
  • HP: 10
  • Effects: -
Dante008 Dante

No. DANTE 008

  • Type: Unit
  • Tribe: Demon
  • Rarity: Epic
  • MP: 6
  • Attack: 3
  • HP: 5
  • Effects: Resonate: Gains +1/+1.
Dante005 Vergil

No. DANTE 005

  • Type: Unit
  • Tribe: Demon
  • Rarity: Rare
  • MP: 3
  • Attack: 1
  • HP: 4
  • Effects: Resonate: Gains +1 Attack.
Dante001 Jester

No. DANTE 001

  • Type: Unit
  • Tribe: Human
  • Rarity: Common
  • MP: 3
  • Attack: 2
  • HP: 5
  • Effects: -
Dante013 Jackpot!

No. DANTE 0013

  • Type: Action
  • Rarity: Epic
  • MP: 1
  • Effects: Changes an enemy unit's Attacks to -1 (effective for 1 attacks).
Dante012 Demonic Intimidation

No. DANTE 0012

  • Type: Action
  • Rarity: Rare
  • MP: 3
  • Effects: Returns an enemy unit that costs 4 MP or less to the EX Pocket.
Dante009 Demonic Sneer

No. DANTE 009

  • Type: Action
  • Rarity: Common
  • MP: 4
  • Effects: Negates an Action Card that costs 4 MP or less.
Dante010 Beauty's Betrayal

No. DANTE 0010

  • Type: Action
  • Rarity: Common
  • MP: 3
  • Effects: Changes an enemy unit's Attack to -2 (effective for 1 attacks).
Dante011 Overpower

No. DANTE 0011

  • Type: Action
  • Rarity: Common
  • MP: 2
  • Effects: Returns an enemy unit that costs 3 MP or less to the EX Pocket.

The following is acquired by completing Albert Wesker's story.

Card Information
Wesker001 Arkham

No. WESKER 001

  • Type: Unit
  • Tribe: Human
  • Rarity: Common
  • MP: 3
  • Attack: 2
  • HP: 3
  • Effects: <Revenge>: Gains +2/+2.

The following is acquired by completing Nergigante's story.

Card Information
Nergigante004 Nelo Angelo

No. NERGIGANTE 004

  • Type: Unit
  • Tribe: Demon
  • Rarity: Rare
  • MP: 3
  • Attack: 3
  • HP: 5
  • Effects: When played: Sacrifices 3 Life.

Core Card PackEdit

Card Information
COR024 Lady

No. COR 024

  • Type: Unit
  • Tribe: Human
  • Rarity: Epic
  • MP: 7
  • Attack: 2
  • HP: 9
  • Effects: When played: Deals 6 damage split among all enemy units.
COR065 Credo

No. COR 065

  • Type: Unit
  • Tribe: Human
  • Rarity: Rare
  • MP: 4
  • Attack: 2
  • HP: 4
  • Effects: When played: Gives +3 HP to a random friendly unit other than self.
COR080 Unwavering Faith

No. COR 080

  • Type: Action
  • Rarity: Rare
  • MP: 4
  • Effects: Halves the MP cost of a green unit in your deck and puts it in the EX Pocket.
COR116 Devil Hunter Dante

No. COR 116

  • Type: Unit
  • Tribe: Demon
  • Rarity: Legendary
  • MP: 6
  • Attack: 3
  • HP: 5
  • Effects: <Agility> Resonate: Sends this unit to the Graveyard and puts Devil Trigger Dante in the previously occupied board slot.
COR114 Jester

No. COR 114

  • Type: Unit
  • Tribe: Human
  • Rarity: Epic
  • MP: 7
  • Attack: 2
  • HP: 8
  • Effects: Resonate: Puts one Bloodstained Statue on the field.
COR107 Mephisto

No. COR 107

  • Type: Unit
  • Tribe: Demon
  • Rarity: Rare
  • MP: 7
  • Attack: 2
  • HP: 10
  • Effects: <Flight>
COR108 5th Hell: Greed

No. COR 108

  • Type: Unit
  • Tribe: Demon
  • Rarity: Rare
  • MP: 6
  • Attack: 2
  • HP: 6
  • Effects: Resonate: Puts one Castigator of Lust or one Castigator of Pride on the field.
COR096 Plasma

No. COR 096

  • Type: Unit
  • Tribe: Demon
  • Rarity: Common
  • MP: 3
  • Attack: 2
  • HP: 5
  • Effects: Resonate: Gains <Flight>.
COR097 7th Hell: Lust

No. COR 097

  • Type: Unit
  • Tribe: Demon
  • Rarity: Common
  • MP: 3
  • Attack: 1
  • HP: 5
  • Effects: Resonate: Gains +1 Attack.
COR098 1st Hell: Pride

No. COR 098

  • Type: Unit
  • Tribe: Demon
  • Rarity: Common
  • MP: 3
  • Attack: 2
  • HP: 5
  • Effects: Resonate: Gains +1 HP.
COR099 Arachne

No. COR 099

  • Type: Unit
  • Tribe: Demon
  • Rarity: Common
  • MP: 3
  • Attack: 2
  • HP: 5
  • Effects: Death: Inflicts Halt on enemy unit that destroyed this unit for 5 seconds.
COR100 Blood-goyle

No. COR 100

  • Type: Unit
  • Tribe: Demon
  • Rarity: Common
  • MP: 3
  • Attack: 2
  • HP: 4
  • Effects: <Flight>
COR134 Devil Trigger

No. COR 134

  • Type: Action
  • Rarity: Legendary
  • MP: 3
  • Effects: Gives <Flight> <Agility> to a friendly purple unit.
COR133 Hidden Intent

No. COR 133

  • Type: Action
  • Rarity: Epic
  • MP: 2
  • Effects: Negates and Action Card that costs 5 MP or less.
    Halves the Life of your Hero.
COR129 Agony

No. COR 129

  • Type: Action
  • Rarity: Rare
  • MP: 1
  • Effects: Inflicts Halt on an enemy unit that costs 5 MP or more for 5 seconds.
COR119 Weakened State

No. COR 119

  • Type: Action
  • Rarity: Common
  • MP: 2
  • Effects: Changes the Attack of an enemy unit with 3 or higher Attack to -1.
COR145 Arkham

No. COR 145

  • Type: Unit
  • Tribe: Human
  • Rarity: Common
  • MP: 4
  • Attack: 2
  • HP: 5
  • Effects: Death: Adds 1 units in the deck with <Revenge> active to the EX Pocket.
COR146 Phantom

No. COR 146

  • Type: Unit
  • Tribe: Demon
  • Rarity: Common
  • MP: 5
  • Attack: 3
  • HP: 7
  • Effects: -
COR154 Griffon

No. COR 154

  • Type: Unit
  • Tribe: Demon
  • Rarity: Common
  • MP: 6
  • Attack: 3
  • HP: 6
  • Effects: <Flight>
COR180 Blood Destiny

No. COR 180

  • Type: Action
  • Rarity: Legendary
  • MP: 2
  • Effects: Gives a friendly unit +X Attack where X is the number of black units in your Graveyard.
    This unit gains "Death: Deal damage equal to Attack to your Hero."
    No. of cards: 0
COR172 Deal With the Devil

No. COR 172

  • Type: Action
  • Rarity: Rare
  • MP: 1
  • Effects: Removes 3 cards from your deck.
    Gives <Revenge>: +2/+2 to a friendly unit.
COR164 Summon Minions

No. COR 164

  • Type: Action
  • Rarity: Common
  • MP: 3
  • Effects: Sacrifices 2 Life.
    Places a unit in your deck that costs 4 MP or less on the field.

ReceptionEdit

During the month the game released, it reached the #3 spot in the card game category in the App Store. It had a 4.6/5 star rating out of 1.3K votes.[3] At Google Play, the game had been installed 100.000+ times by the 10th of July, just six days after it was released, the game had a 4.1/5 star rating out of 4K votes.[8]

TriviaEdit

  • When Dante uses Quicksilver, he says "Stand still!", which is the same line he says when using the Quicksilver Style in Devil May Cry 3: Dante's Awakening.
  • While Dante's design is based on his Devil May Cry 4 look, Lady and Vergil both have their designs based on their Devil May Cry 3 iterations.
    • The only exceptions to this is the Beauty's Betrayal card and the cutscene during Dante's story that shows him fighting Mundus, where Dante seems to be based on his Devil May Cry iteration.
  • In the Jackpot! card, the Devil May Cry logo inside the shop is purple, when it has always been red throughout all games.

GalleryEdit

ImagesEdit

VideosEdit

External linksEdit

SourcesEdit

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