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DMC4 Nero PSN Avatar Sorry pal, we're closed!
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Without strength, you can't protect anything... I know that.
—Nero, unknowingly repeating what his father once said, Devil May Cry 5
Don't be so simplistic. Humans are frail. They are like children. They need protection. Not just from others, but from themselves! ... If you can't see the chaos the humans will cause, if you don't want the responsibility of protecting them, then stand aside. I will rule alone.
—Vergil, trying to explain his motivation to his brother, DmC: Devil May Cry
Mary died a long time ago. My name, is Lady.
—Lady renouncing her name to a new one inspired by Dante, Devil May Cry 3: Dante's Awakening

Mary died a long time ago. My name, is Lady.

—Lady renouncing her name to a new one inspired by Dante, Devil May Cry 3: Dante's Awakening

Nero is one of the main protagonists of the Devil May Cry series. He first appeared as a playable character in Devil May Cry 4, and later in Devil May Cry 5. He is the son of Vergil who is raised in Fortuna and serves as a Holy Knight in the Order of the Sword, a religious group that worships Sparda and fights to protect the world from demons.

In Devil May Cry 4, however, he is forced to fight against the Order after encountering Dante and uncovering a conspiracy to conquer the world using The Savior. In Devil May Cry 5, Nero is a more seasoned demon hunter that has since changed his operation to being a mobile Devil May Cry branch. He finds himself fending off a demonic invasion as he chases a mysterious figure (later revealed to be his own biological father Vergil at the end) that severed the Devil Bringer.

Development[]

The Devil May Cry 4 Material Collection Artbook shows a myriad of sketches and changes over Nero's design. Later artbook, Graphic Arts 3142, confirms that Nero went through a tumultuous development. One of the first considered concepts was a Sherlock Homes-type of character, who would be "sipping tea as he fought off demons,"[6] and some of those concepts can be seen in Material Collection as well. Other concepts of him include Nero in white clothes similar to those worn by the rest of the Order, some which are very aristocratic in appearance, and some that are similar to Vergil, decked in blue. In most of them, Nero has a much slimmer build, and his eyes are a different color, where they are predominantly yellow, in contrast to the color seen in the final version of the game. The artbook also has several images depicting Nero with a full Devil Trigger that has wings, but this design was scrapped in exchange for the spectre-like form seen in the final game.

According to Devil May Cry 4: Deadly Fortune novel, Nero was originally named after a sculptor called Rodan, who created Gates of Hell, a monumental sculptural group depicting scenes from Dante Alighieri's Inferno in high relief. However, because the crew preferred a two-syllable name, and because they were afraid "Rodan" might give too much of an "intellectual" impression, they decided to go for a different name. As stated in the novel, Morihashi Bingo accidentally came up with the name Nero, and it has nothing to do with Nelo Angelo.

In early publicity art, screenshots, and trailers for Devil May Cry 4, Nero's Devil Bringer originally had a golden glow before it was changed to blue; the reason for this change is unknown.

Before Devil May Cry 5, which canonically confirmed it, Nero's heritage was less certain. At the time, the only facts stated for certain were that that Nero has a strong connection with Yamato, and that Sanctus places him somewhere inside the Sparda bloodline. Although logically, this would make Nero being Vergil's son the most plausible explanation, some statements from developers at the time contradicted that timeline.[7] Although there has been a number of unofficial statements since then which confirmed that Nero was, in fact, Vergil's son, the fans had to wait six years before Graphic Arts 3142 finally confirmed it.[4]

Moveset[]

! colspan=4|
Force Edge (Vergil)
Action Command
Description Image
High Time

Button ps4 r1+Button ps4 ls-down+Button ps4 circle
Button ps4 r1+Button ps4 ls-down+Button ps4 triangle
Button ps4 r1+Button ps4 ls-down+Button ps4 triangle
Button ps4 r1+Button ps4 ls-down+Button ps4 triangle
Button xbone rb+Button ps4 ls-down+Button xbone y
Button xbone rb+Button ps4 ls-down+Button xbone y
Button xbone rb+Button ps4 ls-down+Button xbone y
whatever buttons here are appropriate
R+Button ps4 ls-down+X Button
A powerful attack that launches an enemy skyward. By holding down Button ps4 circle, you will follow the enemy into the air.
A powerful attack that launches an enemy skyward. By holding down Button ps4 triangle, you will follow the enemy into the air.
A powerful attack that launches an enemy skyward. By holding down Button ps4 triangle, you will follow the enemy into the air.
A powerful attack that launches an enemy skyward. By holding down Button ps4 triangle, you will follow the enemy into the air.
A powerful attack that launches an enemy skyward. By holding down Button xbone y, you will follow the enemy into the air.
A powerful attack that launches an enemy skyward. By holding down Button xbone y, you will follow the enemy into the air.
A powerful attack that launches an enemy skyward. By holding down Button xbone y, you will follow the enemy into the air.
A powerful attack that launches an enemy skyward. By holding down Pc f1, you will follow the enemy into the air.
A powerful attack that launches an enemy skyward. By holding down X button, you will follow the enemy into the air.
Stinger

Button ps4 r1+Button ps4 ls-up+Button ps4 circle
Button ps4 r1+Button ps4 ls-up+Button ps4 triangle
Button ps4 r1+Button ps4 ls-up+Button ps4 triangle
Button ps4 r1+Button ps4 ls-up+Button ps4 triangle
Button xbone rb+Button ps4 ls-up+Button xbone y
Button xbone rb+Button ps4 ls-up+Button xbone y
Button xbone rb+Button ps4 ls-up+Button xbone y
Pc f1
R+Button ps4 ls-up+X Button
Skewer an enemy at high speed with an attack sure to send them flying. Level 2 is stronger and has more range.

! colspan=4|Sparda (Trish)
Action Command
Description Image
V-Divider

(on ground or mid air)

Button ps4 r1+Button ps4 ls-down+Button ps4 cross
Button ps4 r1+Button ps4 ls-down+Button ps4 circle
Button ps4 r1+Button ps4 ls-down+Button ps4 circle
Button ps4 r1+Button ps4 ls-down+Button ps4 circle
Button xbone rb+Button ps4 ls-down+Button xbone b
Button xbone rb+Button ps4 ls-down+Button xbone b
Button xbone rb+Button ps4 ls-down+Button xbone b
Pc j1
A Button
Throw Sparda forward. It will bring faraway enemies right to your doorstep.

! colspan=4|DMC5 - Dante - Standard
Action Command
Description Image
High Time

While on the ground, pres

Button ps4 r1+Button ps4 ls-down+Button ps4 circle
Button ps4 r1+Button ps4 ls-down+Button ps4 triangle
Button ps4 r1+Button ps4 ls-down+Button ps4 triangle
Button ps4 r1+Button ps4 ls-down+Button ps4 triangle
Button xbone rb+Button xbone ls-down+Button xbone y
Button xbone rb+Button xbone ls-down+Button xbone y
Button xbone rb+Button xbone ls-down+Button xbone y
Pc shift1+Pc down1+Pc lclick1
R button+Button ps4 ls-down+X Button
The blade warps into an infernal scythe to launch enemies skyward.
Hold Button ps4 circle to follow the launched enemy and administer the coup de grâce.
Hold Button ps4 triangle to follow the launched enemy and administer the coup de grâce.
Hold Button ps4 triangle to follow the launched enemy and administer the coup de grâce.
Hold Button ps4 triangle to follow the launched enemy and administer the coup de grâce.
Hold Button xbone y to follow the launched enemy and administer the coup de grâce.
Hold Button xbone y to follow the launched enemy and administer the coup de grâce.
Hold Button xbone y to follow the launched enemy and administer the coup de grâce.
Pc lclick1 to follow the launched enemy and administer the coup de grâce.
Hold X Button to follow the launched enemy and administer the coup de grâce.
Stinger

Button ps4 r1+Button ps4 ls-up+Button ps4 circle
Button ps4 r1+Button ps4 ls-up+Button ps4 triangle
Button ps4 r1+Button ps4 ls-up+Button ps4 triangle
Button ps4 r1+Button ps4 ls-up+Button ps4 triangle
Button xbone rb+Button ps4 ls-up+Button xbone y
Button xbone rb+Button ps4 ls-up+Button xbone y
Button xbone rb+Button ps4 ls-up+Button xbone y
Pc f1
R+Button ps4 ls-up+X Button
Skewer an enemy at high speed with an attack sure to send them flying. Level 2 is stronger and has more range.

! colspan=4|DMC5 - Dante - Swordmaster
Action Command
Description Image
Round Trip

While on the ground, pres

Button ps4 r1+Button ps4 ls-down+Button ps4 cross
Button ps4 r1+Button ps4 ls-down+Button ps4 circle
Button ps4 r1+Button ps4 ls-down+Button ps4 circle
Button ps4 r1+Button ps4 ls-down+Button ps4 circle
Button xbone rb+Button xbone ls-down+Button xbone b
Button xbone rb+Button xbone ls-down+Button xbone b
Button xbone rb+Button xbone ls-down+Button xbone b
Pc shift1+Pc down1+Pc lclick1
R button+Button ps4 ls-down+A Button
With the blade warped into an infernal scythe, throw it at an enemy and do some remodelling.
Press Button ps4 cross or Button ps4 circle to recall it.
Press Button ps4 circle or Button ps4 triangle to recall it.
Press Button ps4 circle or Button ps4 triangle to recall it.
Press Button ps4 circle or Button ps4 triangle to recall it.
Press Button xbone b or Button xbone y to recall it.
Press Button xbone b or Button xbone y to recall it.
Press Button xbone b or Button xbone y to recall it.
Press Pc mclick1 or Pc lclick1 to recall it.
Press Y Button or A Button
Dance Macabre

Button ps4 r1+Button ps4 ls-up+Button ps4 circle
Button ps4 r1+Button ps4 ls-up+Button ps4 triangle
Button ps4 r1+Button ps4 ls-up+Button ps4 triangle
Button ps4 r1+Button ps4 ls-up+Button ps4 triangle
Button xbone rb+Button ps4 ls-up+Button xbone y
Button xbone rb+Button ps4 ls-up+Button xbone y
Button xbone rb+Button ps4 ls-up+Button xbone y
Pc f1
R+Button ps4 ls-up+X Button
Skewer an enemy at high speed with an attack sure to send them flying. Level 2 is stronger and has more range.

References tag[]

  1. Devil May Cry 5 Official Nero Character Page
  2. TGS 2018 - Sep 22, 2018 Livestream
  3. Devil May Cry 5: Before the Nightmare
  4. 4.0 4.1 3142 Graphic Arts (Click here to see.) (Pg. 92)
  5. "🗣 Face of #Nero in #devilmaycry5" - karlobaker on Instagram
  6. Q: How about Nero, the protagonist of "DMC 4"? Bingo: Oh, poor, poor Nero. (laughs) Dante has always just seemed too strong as a character, so I made Nero with the idea that the series could still continue even if we were to lose Dante. Figuring out the scenario and Dante's lines in "DMC 3" was an easy task. But Nero took months, even though the basics of the character were decided early on. I think he came out all right in the end, but he actually started out as a Sherlock Holmes-type character, sipping tea as he fought off demons. (laughs) But they decided that wasn't such a good idea. (laughs)
  7. Interview: Hiroyuki Kobayashi Talks Devil May Cry 4 Storyline "Hiroyuki Kobayashi: Lady appeared in 3, and now she's about ten years older than she was in that one <...>" Nero is clearly older than ten years old in DMC4.
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