• Hi, I'm not sure whom to direct this too. I've noticed some(not all) bonuses actually increase by 50% on SoS mode. (E.g. Earthbound, Veggie Roast, Triple Takedown, Risk Taker, Double Death, Triple Enemy Step, etc.) I also suspect and am very sure this increases by 100% on DMD. I think it should be suitably noted that all orb yeilds reflect what are standard for Devil Hunter and the % differences stated.

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    • It's probably best placed on the talk page for that page (which I just did), but thanks for bringing it to my attention.

      We should probably add separate columns for other difficulties, if there is a difference like you say. But we'll see what other people will suggest there.

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    • A FANDOM user
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